Jump to content

Rebound


Maniac3020

Recommended Posts

I was testing rebound in New Vegas, and I found that it appeared to only add 5 AP once, instantly upon consumption, and then ceased to have any further effect. I tested this with different numbers, and it seemed to corroborate my findings.

Has anyone else noticed this, or tested it?

 

I then tested the Nerves of Steel perk, and when timing it, I noticed a definite decrease in total AP recharge time. So I was thinking that, if I could get Rebound to work in the same way that the Nerves of Steel perk does, then it would work in a way that the description describes. The only problem with this, however, is that the value that the Nerves of Steel modifies is not available in the Chem Effects list. The only way I could see to do this would be to have a perk linked to the chem.

Either having a perk that is only in effect when the player is under the effect of Rebound, or having a perk that is added when rebound is taken, and removed when the effect wears off. Unfortunately, I don't know how to do this, and I would like some assistance, or input.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...