Moire Posted February 17, 2011 Share Posted February 17, 2011 This might sound a bit weird but I'm trying to make a creature that has a static as horns and I know my way around nifskope and blender(beginner) so I've been experimenting a bit with positioning and skeletons. I can get the static to show in game but it doesn't stay in place. Is there any way of doing this with those two programs? Link to comment Share on other sites More sharing options...
mrlosesafer Posted March 1, 2011 Share Posted March 1, 2011 what covexpoly are u using in blender?(collision)script window mesh hull convex ok. my guess would be your not. Link to comment Share on other sites More sharing options...
Moire Posted March 2, 2011 Author Share Posted March 2, 2011 Well, I deleted the collision that came with the model but the problem is solved now. I just had to learn to assign weights and export properly. Link to comment Share on other sites More sharing options...
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