BaronVonChateau Posted July 9, 2015 Share Posted July 9, 2015 (edited) Hello guys, The below script is supposed to retell the player's actions from the beginning of the game, but when I test the Activator in Game, only the first two messages of the whole sequence shows, and the book/activator doesn't show anything on further activation. scn ALPlayerBookSCRIPTBegin OnActivate if GetPCIsSex Male ShowMessage ALPlayerIntroMSG endif if GetPCIsSex Female ShowMessage ALPlayeressIntroMSG endif if GetStage VMS16B >= 70 ShowMessage ALGoodspringsBMSG endif if GetStage VMS16 >= 70 ShowMessage ALGoodspringsGMSG endif if PrimmDeputy.GetDead == 1 && player.GetAV karma < 0 ShowMessage ALPrimmSherPBMSG endif if PrimmDeputy.GetDead == 1 && player.GetAV karma > 0 ShowMessage ALPrimmSherPGMSG endif if GetStage nVPrimmDeputyConv == 130 && player.GetAV Karma < 0 ShowMessage ALPrimmSherPBMSG endif if GetStage nVPrimmDeputyConv == 130 && player.GetAV Karma > 0 ShowMessage ALPrimmSherPGMSG endif if GetStage nVPrimmDeputyConv == 120 && player.GetAV Karma < 0 ShowMessage ALPrimmSherMBMSG endif if GetStage nVPrimmDeputyConv == 120 && player.GetAV Karma > 0 ShowMessage ALPrimmSherMBMSG endif if GetStage nVPrimmDeputyConv == 110 && player.GetAV Karma < 0 ShowMessage ALPrimmSherNBMSG endif if GetStage nVPrimmDeputyConv == 110 && player.GetAV Karma > 0 ShowMessage ALPrimmSherNBMSG endif if GetStage VniptonVulpes > 0 && player.GetAV Karma > 0 ShowMessage ALNiptGMSG endif if GetStage VniptonVulpes > 0 && player.GetAV Karma < 0 ShowMessage ALNiptBMSG endif if VLegionaryVulpesInculta.GetDead == 1 ShowMessage ALNiptKillMSG endif if GetStage VMS01 == 100 ShowMessage ALGhoulHelpMSG endif if GetStage VMS01 > 100 ShowMessage ALGhoulKillMSG endif if VMS20.bBoulderCityOutcome == 4 ShowMessage ALBoulderKillMSG endif if VMS20.bBoulderCityOutcome == 1 ShowMessage ALBoulderDealMSG endif if VMS20.bBoulderCityOutcome == 5 ShowMessage ALBoulderNCRMSG endif if Player.GetAV Karma > 50 ShowMessage ALBookKarmaGoodMSG endif if Player.GetAV Karma < -50 ShowMessage ALBookKarmaBadMSG endif ShowMessage ALPlayerBookEndingMSG ShowMessage ALPlayerBookEnding2MSGEnd For example, during my test, only two texts with the first set of conditions appear ("ALPlayerIntroMSG" and "ALGoodspringsBMSG") before ending. Is there a limitation to the number of consecutive ShowMessage in the same script? Thanks in advance, guys! (Edit : I already tried to only keep the first six "ifs" condition, to see if cutting some lines would help, it still doesn't work.) Edited July 9, 2015 by BaronVonChateau Link to comment Share on other sites More sharing options...
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