jallard Posted February 18, 2011 Share Posted February 18, 2011 Hi All! I could use some help in playing FNV? For example, I can never seem to get ED-E to activate beyond the initial plea from the Enclave scientist. When we get to Helios One and talk with the scientist from the Friends of the Apocalypse, rest for 48 hours –according to a walkthrough that I read-- When I talk with this guy a second time ED-E does not respond. Also, I am not quite clear on the walkthrough regarding Veronica and her Brotherhood –regarding Helios One? Do I or do I not activate Archimedes II along with powering up the grid for the NCR –If I go there before doing her quest?!? Just so you know too, with my personality and the way that I think or see things in real life, it leads me toward siding with the NCR throughout the game. However, I am also inclined to ride the fence with the Friends of the Apocalypse. Caesar and his henchmen are Nazis in disguise and I abhor them for their beliefs. Maybe it’s my old age as a postwar baby and growing up during the Cold War. All that being said, however, I would welcome any all help in setting up some sort of game-play strategy. Thank you. Respectfully, Jallard Link to comment Share on other sites More sharing options...
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