Jasmiyne Posted February 19, 2011 Share Posted February 19, 2011 Trying to make a mod where the companion switches in to a specific type of armor when certain dialogue is accessed by player. The armor then needs to dequip, and the armor the npc was previously using needs to re-equip. I thought I read that the game automatically chooes the 'better' armor. What I'm trying to find out is this: what stat does the game use to make that decision? Thanks Link to comment Share on other sites More sharing options...
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