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Less Movement in Sniper Zoom


Orbit1220

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I apologize if this is answered somewhere, but I searched and couldn't find anything.

 

I'm loving the AMR, but find it nearly unusable due to it's erratic movement when zoomed in. I'm using mods to allow me to zoom in further. FOOK or Project Nevada does it I believe. Not sure if that matters.

 

Basically I'd like it to still move but not as much as it does. Right now it's basically a gamble on whether or not I will hit the target from a distance.

 

Are there any mods to fix this or is there an easy out of game way? Thanks.

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I apologize if this is answered somewhere, but I searched and couldn't find anything.

 

I'm loving the AMR, but find it nearly unusable due to it's erratic movement when zoomed in. I'm using mods to allow me to zoom in further. FOOK or Project Nevada does it I believe. Not sure if that matters.

 

Basically I'd like it to still move but not as much as it does. Right now it's basically a gamble on whether or not I will hit the target from a distance.

 

Are there any mods to fix this or is there an easy out of game way? Thanks.

 

Try to increase your Guns skill or taking the Steady chem :geek:

Edited by Al99
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Yup if your gun skill is 100 then guns will barely move when zoomed.

 

but IMO it should NEVER come to that to begin with

 

scope wobble should never be more then a normal breathing motion and since we arent nightkin who move 12 inches up and down to breath, the scope should NOT be moving like a drunken sailor is holding it.

 

needing to EARN normal behavior from a weapon is just stupid and makes no more sense then bullets that dont always go where they are aimed because of some built in deflection factor which is also way overdone

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Remember how heavy the anti material rifle is. that would probably break your hands using it. So yes the anti material should be hard to use. I can see you point with a regular sniper rifle though. Trying using the La longue Carabine it has no scope movement and kills targets extremely quickly.
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