TDLBallistic Posted July 13, 2015 Share Posted July 13, 2015 Anyone skilled with NifScope or G.E.C.K is welcome. So I recently installed a rather old mod... old being, it hasn't been updated since January 15th of this year and the creator has also not been on the Nexus since. Anyway... My problem is, the companion is using their... old head model, instead of the new one. I go into G.E.C.K, check them out... and it's the new model. In the game, however, it's the old one. Strangely, a few tweaks I've made to the new head show up on the older model which I'm getting in game-- like the lips not being as scrunched up. Does anyone know why this would be happening? Is there any way I can force the companion to use their newer head, instead of the old? And, if not, does anyone have experience with headmeshes? Because if none of the editing works I'd just like to slap a newer, better facemodel that looks 1000x better. Old face: [link]New face (which is what should be in use): [link]Wanted replacement: [link] The replacement, if possible, if my end goal but... not sure how well it would work.All I know is, it would fit right in with Fallout Character Overhaul. Link to comment Share on other sites More sharing options...
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