ydok4 Posted July 14, 2015 Share Posted July 14, 2015 (edited) I've been working on mod that changes companion behaviour when they have been fired to the lucky 38. The general idea is that during the day companions go out and do stuff in the casinos. So if anyone saw what I previously said before I misdiagnosed the cause. The problem was that the companion kept defaulting to their lucky38 package which was overriding my package additions. I'm adding the packages via addScriptPackage which from what ive read is that correct way. Is there anyway to stop this from happening? Edited July 14, 2015 by ydok4 Link to comment Share on other sites More sharing options...
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