Rawesyn Posted February 21, 2011 Share Posted February 21, 2011 I made a type of arrow, now I want to put it in a container. I drag the arrow and put it in the container, how do I put 500 arrows in that container? Link to comment Share on other sites More sharing options...
Genzel Posted February 21, 2011 Share Posted February 21, 2011 Click on the number next to the item name in the container. Type in the desired amount. Alternatively you could drag the arrow into the container 500 times. Link to comment Share on other sites More sharing options...
Rawesyn Posted February 21, 2011 Author Share Posted February 21, 2011 Thank you for your response, also, one other question. Lets say I have an item that I want 5 of, through the console. I made the item in the CS and have a Form ID of the item, yet when I type in player.additem XXX 5 (XXX) is the number, why am I not getting 5 of those items? Link to comment Share on other sites More sharing options...
Genzel Posted February 21, 2011 Share Posted February 21, 2011 Does the command work for just one item? I have had trouble using console commands to add mod items in-game. Link to comment Share on other sites More sharing options...
Rawesyn Posted February 21, 2011 Author Share Posted February 21, 2011 Nah, not even one. Link to comment Share on other sites More sharing options...
Genzel Posted February 21, 2011 Share Posted February 21, 2011 Then the item ID is the problem. I do not know how Oblivion assigns a proper item ID across different load orders and mods. I'm not sure on this, but the item ID you are using is for if you were only using the mods that were loaded in the CS when you defined the item. I don't really know much on the subject though. Link to comment Share on other sites More sharing options...
Rawesyn Posted February 21, 2011 Author Share Posted February 21, 2011 Thanks. I have a new problem now though. I made a bow, and whenever I use it, it breaks. It's not enchanted. I just modified the damage a little bit. But after 1 shot it breaks. Link to comment Share on other sites More sharing options...
Genzel Posted February 21, 2011 Share Posted February 21, 2011 Is the weapon's health too low of a value? I believe that a higher damage means a higher rate of decay, so if the damage is ridiculously high it could break in one hit. Link to comment Share on other sites More sharing options...
wetblanket Posted February 21, 2011 Share Posted February 21, 2011 Ingame use of RefID's: Replace the first two digits with the load order position of the mod (ie. from Wrye Bash etc). You may have seen, eg. on UESP, RefID's given in the form 'XX 123456'. The 'XX' is the load order position which varies from install to install. Link to comment Share on other sites More sharing options...
Genzel Posted February 21, 2011 Share Posted February 21, 2011 Ingame use of RefID's: Replace the first two digits with the load order position of the mod (ie. from Wrye Bash etc). You may have seen, eg. on UESP, RefID's given in the form 'XX 123456'. The 'XX' is the load order position which varies from install to install. Thanks, good to know. Link to comment Share on other sites More sharing options...
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