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Slow quicksaving.


Benbone

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I have been having the same problem and I think it might be Mod Organizer or related to it.

 

I was trying to isolate the problem and made a new profile (copying the original one) and noticed the save time was back to normal after a few tests.

So now I usually have to make a new profile every time I start up skyrim.

 

This is a new problem though so it might be the newest version of Mod Organizer that is causing this?

 

Hope this helps

Glad you kind of solved the issue. Unfortunately, I'm using NMM 0.55.8 so your suggestion isn't for me.

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How many mods do you guys have installed? Do you have a lot of active scripts?

 

Mod lists and game versions are essential guys.

 

http://forums.nexusmods.com/index.php?/topic/1592053-how-to-ask-for-help/

Sorry for not providing the information. I have the latest version of Skyrim Legendary Edition, SKSE 1.7.3 and am using NMM 0.55.8. Below is my mod list:

<snip>

Thanks, can you also tell me how big your save file is? A quicksave one and a hard save. You can find them in your \Documents\My Games\Skyrim\Saves folder

How many saves do you have altogether?

Also whilst you're in \Documents\My Games\Skyrim can you go into your Skyrim.ini and copy paste the section under [Papyrus]?

 

I can't really see any particular mod that may be causing such a long saving times, so potentially you may be suffering from a save bloat somehow.

Do you often install and uninstall mods?

 

Thanks so much for the prompt reply and help! There are 3 autosaves, 1 quicksave, and 1 hard save. So 5 in total. The quicksave is 5.56MB and the hard save is 5.81MB. They are rather new since I decided to start over with a new character so I deleted all my old saves and made new ones. Below is my Papyrus setting:

 

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
I haven't been installing and uninstalling mods much as I already have my own set of mods that always stays. When I try and install new mods for my existing character, I'll make new hard saves for them. Every time after I uninstall those mods, I'll load up my older hard saves and delete the saves made for mod testing.

 

So on this new set of saves, quick saving is still taking a long time?

Those saves don't indicate much of a problem, however by comparison, my saves are only 7.5Mb and I'm level 12 and I've been playing for 6 and a half hours with 98 mods.

 

So back at your mod list, (note this is mostly guess work) try turning off:

 

Auto Unequip Ammo.esp=1
Auto Unequip Helmet.esp=1
Immersive Patrols II.esp=1

 

And let me know how the times go. As to why those mods, Auto Unequips potenitally run a constant process in the background thus using resources, meaning longer save times.

Immersive Patrols on the other hand just add a lot of content of which it has to save more info. For instance say you're in the Whiterun Tundra and there is one random event, the game has to save that one random event's postiion data etc. So with Patrols there is now 4 random events in that square, so it now has to save more. If you understand what I mean?

 

Your Papyrus seems okay aswell, you could try turning off logging, trace and load debug info, I have those off and my times are fine. They are only really needed for mod testing etc.

 

Thanks for the suggestions! I've turned off Papyrus logging, tracing, and debugging and also the 3 esps, but the saving time isn't shortened.

 

The funny thing is that quicksaving and autosaving take a little time when there is no existing quicksave/autosave. After all the quicksave/autosave slots are used, they become slow like now. I wonder what takes the game so long to delete an older quicksave/autosave when it can write a new one almost instantly. :ermm:

Edited by azuremaroon
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How many mods do you guys have installed? Do you have a lot of active scripts?

 

Mod lists and game versions are essential guys.

 

http://forums.nexusmods.com/index.php?/topic/1592053-how-to-ask-for-help/

Sorry for not providing the information. I have the latest version of Skyrim Legendary Edition, SKSE 1.7.3 and am using NMM 0.55.8. Below is my mod list:

<snip>

Thanks, can you also tell me how big your save file is? A quicksave one and a hard save. You can find them in your \Documents\My Games\Skyrim\Saves folder

How many saves do you have altogether?

Also whilst you're in \Documents\My Games\Skyrim can you go into your Skyrim.ini and copy paste the section under [Papyrus]?

 

I can't really see any particular mod that may be causing such a long saving times, so potentially you may be suffering from a save bloat somehow.

Do you often install and uninstall mods?

 

Thanks so much for the prompt reply and help! There are 3 autosaves, 1 quicksave, and 1 hard save. So 5 in total. The quicksave is 5.56MB and the hard save is 5.81MB. They are rather new since I decided to start over with a new character so I deleted all my old saves and made new ones. Below is my Papyrus setting:

 

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
I haven't been installing and uninstalling mods much as I already have my own set of mods that always stays. When I try and install new mods for my existing character, I'll make new hard saves for them. Every time after I uninstall those mods, I'll load up my older hard saves and delete the saves made for mod testing.

 

So on this new set of saves, quick saving is still taking a long time?

Those saves don't indicate much of a problem, however by comparison, my saves are only 7.5Mb and I'm level 12 and I've been playing for 6 and a half hours with 98 mods.

 

So back at your mod list, (note this is mostly guess work) try turning off:

 

Auto Unequip Ammo.esp=1
Auto Unequip Helmet.esp=1
Immersive Patrols II.esp=1

 

And let me know how the times go. As to why those mods, Auto Unequips potenitally run a constant process in the background thus using resources, meaning longer save times.

Immersive Patrols on the other hand just add a lot of content of which it has to save more info. For instance say you're in the Whiterun Tundra and there is one random event, the game has to save that one random event's postiion data etc. So with Patrols there is now 4 random events in that square, so it now has to save more. If you understand what I mean?

 

Your Papyrus seems okay aswell, you could try turning off logging, trace and load debug info, I have those off and my times are fine. They are only really needed for mod testing etc.

 

Thanks for the suggestions! I've turned off Papyrus logging, tracing, and debugging and also the 3 esps, but the saving time isn't shortened.

 

The funny thing is that quicksaving and autosaving take a little time when there is no existing quicksave/autosave. After all the quicksave/autosave slots are used, they become slow like now. I wonder what takes the game so long to delete an older quicksave/autosave when it can write a new one almost instantly. :ermm:

 

Hmmm, well I don't know how to help you then, sorry. You could just try to not quick save as much :dry:

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It might be that the problem is XPMSE, If you go over to that mod page people seem to be having similar problems with XPMSE 3.0 +

I am testing it on 3.04 and so far no problem.
Others have noticed the save time lagg returning in version 3.05 and the author has recently uploaded version 3.06.

 

Think it has something to do with SKSE save bloat, and each time I made a copy of the profile in MO it probably wiped the SKSE save, fixing the problem temporarily.

 

Hope it helps

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  • 2 months later...

Same here, really slow - quick saves. (irony).. I think its mod related but what mod is the question. But I am using XP32 Maximum Skeleton Extended - XPMSE by Groovtama as well.

 

Normal saves are like 3 seconds.

Edited by 999-jay-999
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  • 2 months later...

Has the issue been fixed by changing XPMS to version 3.04?

It hasn't for me atleast. After reinstalling XPMS the quicksaves still take 30+ seconds to save.

 

If the issue has been fixed for you, have you done anything else which might have solved the problem?

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  • 2 months later...
  • 2 weeks later...

I face the same issue here. Just found the solution for me. What I do is delete my quicksave. After that when I use quicksave it is OK now. Hope this will help you.

 

Unfortunately this only works once. I think the problem is XPMSE.

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