mazzone92 Posted February 22, 2011 Share Posted February 22, 2011 i didn't know how to search the forum for this problem, so i decided to create a topic... ok then.. so i just started a new save file and a few mods just don't work.. when i load my older save, the same mod is fine why is this happening? Link to comment Share on other sites More sharing options...
DarkeWolf Posted February 22, 2011 Share Posted February 22, 2011 Its because patch 1.03 and patch 1.04 breaks the way that some of the mods scripts work. What you have to do is deactivate your mods that add items directly to the character's inventory, and then start up the new character. Get the toon to a savegame point, save the game.Then reactivate the mods by putting a checkmark back next to them in the list. Start up from the savegame again, and then they should load correctly. Link to comment Share on other sites More sharing options...
mazzone92 Posted February 22, 2011 Author Share Posted February 22, 2011 but now that i already started a new save, what am i supposed to do? is there any other way than start a new one again? Link to comment Share on other sites More sharing options...
Thandal Posted February 22, 2011 Share Posted February 22, 2011 (edited) Same thing. Disable/uninstall the add-item mods. Start game. Make NEW save. Exit game. Re-enable/reinstall add-item mods. Restart game. Load Save. The items should now appear in your inventory. :thumbsup: Edited February 22, 2011 by Thandal Link to comment Share on other sites More sharing options...
mazzone92 Posted February 22, 2011 Author Share Posted February 22, 2011 i did it both ways unchecked, loaded, saved, exit, checked, loaded... didn't work then uninstalled with modmanager, loaded, saved, exit, installed with modmanger, loaded.. also didn't work think i'll have to start a new save again.. but i'll have to do this EVERY new save file i create? oh, btw.. i have already started a new game before this one i got this problem now, and the mods were there thank you :) Link to comment Share on other sites More sharing options...
Thandal Posted February 22, 2011 Share Posted February 22, 2011 You don't have to do this everytime you make a Save. Only to get the add-items mods to work the first time in A NEW GAME. Link to comment Share on other sites More sharing options...
DarkeWolf Posted February 22, 2011 Share Posted February 22, 2011 Ok, first off... please specify "Save file". Are you talking about every time you make a new character, or are you saying that everytime that you save the game, that your mods aren't coming in? And yeah, if you're talking about new character, you have to do it everytime that you create a new character. disable then first before you start the new toon. Because once it's bugged, it's pretty much impossible to get those scripts to work right on that character. :( Link to comment Share on other sites More sharing options...
mazzone92 Posted February 22, 2011 Author Share Posted February 22, 2011 save file = new character sorry, long time playing FM lol thank you guys Link to comment Share on other sites More sharing options...
DarkeWolf Posted February 22, 2011 Share Posted February 22, 2011 save file = new character sorry, long time playing FM lol thank you guysOk, cool. There for a second I was thinking that it was every time that you were saving the game. I was thinking OMG this guy has something Seriously Wrong! :laugh: No problem. But yeah, patch 1.03 and 1.04 pretty much hooched the pooch on some of these mods :( Link to comment Share on other sites More sharing options...
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