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Oblivion Mod Detectives


Povuholo

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Find this for me, and I'll name my firstborn after you.

Hahaha, seriously? :laugh:

 

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This armor is called *Artemis* (the weapon is Artemis Claymore) and you can buy it in Apachii Goddess Store.

At the moment I'm not 100% sure which of the goddesses sells it, I think it was Athena.

 

...if you're interested in a lighter (more revealing) version of this armor, have a look at this one: Stefenwolfs She Gladiator Armor and Weapons

 

Have fun. :smile:

Edited by Tobjoern
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Is there any good horror quests? That not about "fight undead in a cave" but rather somewhat story driven, with good character, clever writing and suspence(hope right word, not very good at English)?

I heard others say that these 2 are good horror quests:

GATES TO AESGAARD - Episode One

GATES TO AESGAARD - Episode Two

Edited by Tobjoern
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Find this for me, and I'll name my firstborn after you.

Hahaha, seriously? :laugh:

 

-----------

This armor is called *Artemis* (the weapon is Artemis Claymore) and you can buy it in Apachii Goddess Store.

At the moment I'm not 100% sure which of the goddesses sells it, I think it was Athena.

 

...if you're interested in a lighter (more revealing) version of this armor, have a look at this one: Stefenwolfs She Gladiator Armor and Weapons

 

Have fun. :smile:

 

Seem to be a DMRA Version of Artemis Armor. Google for Apachii Goddess Store DMRA.

 

Steffenwolf Saint Gladiator

Edited by Harvald
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Is there any good horror quests? That not about "fight undead in a cave" but rather somewhat story driven, with good character, clever writing and suspence(hope right word, not very good at English)?

I heard others say that these 2 are good horror quests:

GATES TO AESGAARD - Episode One

GATES TO AESGAARD - Episode Two

 

Haunted House and Haunted House they are very different. :laugh:

Edited by Harvald
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I do not use unique landscape, The Story driven parts are compatible cause they use different Worldspaces as the two Asgaard mods do ( I prefer part two) The House hinself schould work without grater problems because its in an Area with little changes.

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I do not use unique landscape, The Story driven parts are compatible cause they use different Worldspaces as the two Asgaard mods do ( I prefer part two) The House hinself schould work without grater problems because its in an Area with little changes.

Ok) Thanks, I'll try it)

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