xImPuLsePL Posted February 23, 2011 Share Posted February 23, 2011 Hello all. I'm trying to load up Fallout, and either one of two things happens. Either the game starts to load or crashes. If it starts to load, there is no mouse and eventually gets to the menu, but there are no menu icons at all. I loaded everything through FOMM, did a masterupdate, created a merged patch, and follow proper load order. My issue arises when I bring FWE into the load order. If not installed, all the other mods work fine, but when I include FWE with it's FOIP files, this is when the trouble starts. I have my load order here. Any possible help for this issue of mine would be greatly appreciated. Thanks! Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmProject Beauty.esmEVE.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espCRAFT - Activation Perk.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Project Beauty.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.espFellout-pipboylight.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espDUIF3Extras.espMerged Patch.esp Total active plugins: 60Total plugins: 62 Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted February 23, 2011 Share Posted February 23, 2011 You should create a merged patch before you master update. Also try it without master updating as some mods don't like this. Other than that I'm not sure since PB and fwe run fine for me but I don't use the other large overhaul mods like eve and marts. You might get some better help for this particular problem through the Foip threads and discussions. Link to comment Share on other sites More sharing options...
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