TheTuna Posted February 23, 2011 Share Posted February 23, 2011 I got permission to use a weapon from a mod as the weapon for my companion in the custom companion mod I'm currently working on. My question is, what do I need to do to combine that mod with mine, file-wise? Do I just place its meshes and textures folder in the same .zip archive as my .esp when I upload to Nexus? Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 23, 2011 Share Posted February 23, 2011 you can either recreate the weapon in your plugin, or have it require that specific modthat choice is yours (and the one of the author of the other mod, as he may require one of these options) if you can, i would recommend that you recreate the weapon in your pluginand so, you will need to add the model, textures and sounds (or basically any unique contents that this weapon uses) in the archive of the contents of your modif, however, you decide that your mod will require the other mod, you will not need to release any of it's contents Link to comment Share on other sites More sharing options...
TheTuna Posted February 23, 2011 Author Share Posted February 23, 2011 So if I wanted to include the weapon in my plugin, I should take the files it comes with and put those in my archive when I upload my .esp? Thanks! Link to comment Share on other sites More sharing options...
WastelandAssassin Posted February 23, 2011 Share Posted February 23, 2011 just the contents, which means anything aside from the actual pluginyou will need to see which files it uses, and only put them in the archive, to save space and suchhowever, it shouldn't be much of a problem hope this works for you :) Link to comment Share on other sites More sharing options...
TheTuna Posted February 23, 2011 Author Share Posted February 23, 2011 That's great, thanks! Link to comment Share on other sites More sharing options...
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