Daemonjax Posted July 18, 2015 Share Posted July 18, 2015 (edited) What's the best way to go about increasing spear and/or all thrust damage while underwater? I imagine decreasing slash/chop would work the same way. Would I need to use mwse / mwe? Can either accomplish that? Because... it would be cool. Just think about it. :D Would a script need to be added to all weapons? Just spears? That would suck, and I'd want to avoid doing that. I'd prefer to have a script (or something) fire which increases/decreases the relevant weapon/damage types when in/under water, and it cancels itself when not... event based... is that possible by any means? EDIT: I'm thinking I'd have to use GetWaterLevel and check the player's position to see if they're under water. Edited July 26, 2015 by Daemonjax Link to comment Share on other sites More sharing options...
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