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Mod request.


TamrielSeptim

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My solution to this same problem wasn't a mod.

I just saved a game right at the exit and started using that final gate to make any edits for the new character (race, class, birthsign) and just saved it as a new file before I exited the sewer.

 

EDIT: BUT... to be more helpful, here's some stuff that's already a lot like what you're describing, while maintaining a minimal impact on the actual gameplay afterward.

 

Alternative Start v1.3

"This mod starts your character out just outside of Leyawiin. He is a wanderer who has finally found a land he can start over in. This version starts the game off with a charGen box and with the mainQuest started off."

 

Alternative Start Arrive by Ship

"This mod makes it so that instead of starting in the Imperial Prison like a common criminal, and having to do the tutorial, you start in your cabin aboard a ship."

 

Player Starts Elsewhere

"After watching - or skipping! - the intro cinematic, you shouldn't end up in the default prison cell, but in a farmhouse in the middle of nowhere, where you'll pick your race and class as usual."

 

Start Choices

It's probably better you read this one thoroughly before considering it.

Edited by Draconicsoul
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