Hacky720 Posted February 24, 2011 Share Posted February 24, 2011 hi. are their any alternatives to FOOK its pissing me off all the guns are errors and i have all the requirements Link to comment Share on other sites More sharing options...
coin409 Posted February 24, 2011 Share Posted February 24, 2011 A load order would be nice. Link to comment Share on other sites More sharing options...
Hacky720 Posted February 24, 2011 Author Share Posted February 24, 2011 [X] Fallout3.esm[X] Zeta.esm[X] Mothership Crew.esm[X] Anchorage.esm[X] ThePitt.esm[X] xCALIBR.esm[X] COMM.esm[X] CRAFT.esm[X] xCALIBRuniverse.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] LingsFinerThings.esm[X] TSC Air Support.esm[ ] TNW-ItemList.esm[ ] EnclaveCommanderMilitary.esm[ ] Sharing and Caring Companions.esm[X] Companion Core.esm[X] RobCo Certified v2.esm[X] CALIBR.esm[ ] FOOK2 - Main.ESM[ ] FOOK2 - [DIK] DLC Improvement Kit.ESM[ ] PT-x15VaultHome.esp[X] JessiCompanion.esp[X] 1PipboyPDA.esp[X] MovinOnUp3.0.esp[X] LingsFinerThings.esp[X] TSC Air Support.esp[X] KORsVaultHome.esp[X] CamonPack by Cornflower.esp[X] QS_StealthBoyMkII.esp[X] JNF B.L.A.Z.E..esp[ ] TNW-Core.esp[ ] Superdupermart Rebuilt!.esp[ ] Chinese Stealth Armor Invisibility Toggle Key.esp[X] RobCo Certified v2 Zeta Addon.esp[ ] RobCo Certified v2 Version Updater.esp[X] Companion Core DLC Addon.esp[X] xCALIBRuniverse.esp[X] xCALIBRammo_override.esp[ ] xCALIBRammo_FWE.esp[ ] xCALIBRmunitions.esp[ ] xCALIBRmunitions_FOSEnhancements.esp[ ] Biggerbigtown.esp[X] CALIBRxMerchant.esp[X] G- Backpacks raymochilas.esp[X] FOOK2 - Main.esp[X] FOOK2 Main [Hotfix].esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 DIK [Hotfix].esp Link to comment Share on other sites More sharing options...
coin409 Posted February 24, 2011 Share Posted February 24, 2011 Maybe FOMM's Auto Sorter may help. Link to comment Share on other sites More sharing options...
Hacky720 Posted February 24, 2011 Author Share Posted February 24, 2011 some guns an shell ejections are errors after the auto load order Link to comment Share on other sites More sharing options...
coin409 Posted February 25, 2011 Share Posted February 25, 2011 (edited) Hmm, then probably use the load order it gives then: [x] Fallout3.esm[x] Anchorage.esm[x] ThePitt.esm[x] BrokenSteel.esm[x] PointLookout.esm[x] Zeta.esm[x] CALIBR.esm[x] FOOK2 - Main.esm[x] FOOK2 - [*censored*] World and Neighbourhood Kit.esm[x] FOOK2 - [DIK] DLC Improvement Kit.esm[x] FOOK2 - Main.esp[x] FOOK2 - [DIK] DLC Improvement Kit.esp[x] FOOK2 - Mothership Zeta.esp , methinks. Edited February 25, 2011 by coin409 Link to comment Share on other sites More sharing options...
blove Posted February 25, 2011 Share Posted February 25, 2011 [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] xCALIBR.esm[X] FOOK2 - Main.ESM[X] FOOK2 - [DIK] DLC Improvement Kit.ESM[X] COMM.esm[X] LingsFinerThings.esm[X] Mothership Crew.esm[X] xCALIBRuniverse.esm[X] TSC Air Support.esm[X] Companion Core.esm[X] RobCo Certified v2.esm[X] JessiCompanion.esp[X] 1PipboyPDA.esp[X] MovinOnUp3.0.esp[X] LingsFinerThings.esp[X] TSC Air Support.esp[X] KORsVaultHome.esp[X] CamonPack by Cornflower.esp[X] QS_StealthBoyMkII.esp[X] JNF B.L.A.Z.E..esp[X] RobCo Certified v2 Zeta Addon.esp[X] Companion Core DLC Addon.esp[X] G- Backpacks raymochilas.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 Main [Hotfix].esp[X] FOOK2 DIK [Hotfix].esp[X] xCALIBRuniverse.esp[X] xCALIBRammo_override.esp[X] CALIBRxMerchant.esp Try that load order. If you still have missing meshes it is because you do not have the data files installed correctly. Link to comment Share on other sites More sharing options...
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