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More Animation Actions!


death12337

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I request a mod that adds some animations to the player character, as kicking or more ways to swing and hit with melee weapons, or finishing moves?

Even with pistols, some finishing moves would be AWESOME! Like dragon age !

 

Anyone who can build more on this?

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Animation control is EXTREMELY limited with the fallout engine gamebryo just as it was with the oblivion version as well. It takes a VAST amount of scripting knowledge as well as someone talented enough to create the animations themselves just to pull off anything like this (with the VAST amount of free time needed for the work involved in it self). Although it is possible as it has been done in oblivion (Unnecessary Violence, which was over a 1000 lines of code (and was buggy) if remember correctly and that was a while back...) I wouldn't expect to see anything for the fallouts any time soon. But I'm also not that up to date anymore when it comes to the fallout's just for this reason (Animation Limits) I lost interest in it. So if anyone has any knowledge that contradicts mine please do tell as I would love to hear the goodnews as well. Edited by ecksile
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Animation control is EXTREMELY limited with the fallout engine gamebryo just as it was with the oblivion version as well. It takes a VAST amount of scripting knowledge as well as someone talented enough to create the animations themselves just to pull off anything like this (with the VAST amount of free time needed for the work involved in it self). Although it is possible as it has been done in oblivion (Unnecessary Violence, which was over a 1000 lines of code (and was buggy) if remember correctly and that was a while back...) I wouldn't expect to see anything for the fallouts any time soon. But I'm also not that up to date anymore when it comes to the fallout's just for this reason (Animation Limits) I lost interest in it. So if anyone has any knowledge that contradicts mine please do tell as I would love to hear the goodnews as well.

 

 

 

 

Holy s***.. Okay no wonder nobody has made stuff like this....

It's just that when they can make stuff like animated prostitution, it should be possible... but then again, the prost mod is activated via dialogues, and not in the terms of war or battle... So i see where the difference is..

Thanks for your reply!

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Holy s***.. Okay no wonder nobody has made stuff like this....

It's just that when they can make stuff like animated prostitution, it should be possible... but then again, the prost mod is activated via dialogues, and not in the terms of war or battle... So i see where the difference is..

Thanks for your reply!

 

Mmm.. maybe I'm wrong. I think it's not hard but just matter of time, but maybe you also need lots googling and some luck. Digging the possibility is very fun, and for a example, I am just so curious there're no beautiful customized race like TES4 ones in FO3/NV since years, so I made a MoonShadow race porting, and the process is surprisly quite simple, making it work only take you less than an hour. BTW I am planning to make one or two mods that present some alternative attack animations. I've already made a HALO-bubble shield with a custom animation. My next project is to make a exciting GOW lancer weapon (yes! sawing!), and maybe another mod enable the butt with a gun stoke. Currently, some (concept) demostration is available as below.

 

http://www.youtube.com/watch?v=sgdWlWwxmRk

 

http://www.youtube.com/watch?v=HMWuhCyIcZs

Edited by invalidfate
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Holy s***.. Okay no wonder nobody has made stuff like this....

It's just that when they can make stuff like animated prostitution, it should be possible... but then again, the prost mod is activated via dialogues, and not in the terms of war or battle... So i see where the difference is..

Thanks for your reply!

 

Mmm.. maybe I'm wrong. I think it's not hard but just matter of time, but maybe you also need lots googling and some luck. Digging the possibility is very fun, and for a example, I am just so curious there're no beautiful customized race like TES4 ones in FO3/NV since years, so I made a MoonShadow race porting, and the process is surprisly quite simple, making it work only take you less than an hour. BTW I am planning to make one or two mods that present some alternative attack animations. I've already made a HALO-bubble shield with a custom animation. My next project is to make a exciting GOW lancer weapon (yes! sawing!), and maybe another mod enable the butt with a gun stoke. Currently, some (concept) demostration is available as below.

 

http://www.youtube.com/watch?v=sgdWlWwxmRk

 

http://www.youtube.com/watch?v=HMWuhCyIcZs

 

 

Well with that you can use the autoaxe from "The pitt" for Fallout 3.

And maybe combine the actions with an assault rifle? :D

The 3D part, im outta ideas..

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