RadiantWings Posted July 20, 2015 Share Posted July 20, 2015 In one of the weapon packs I downloaded, a few of the weapons appear to have 0% hit chance in VAT regardless of distance. Not all weapons - just a few. I've tried to look at the records in GECK and FNVedit, but have no clue what is causing this - the only thing I can think of, "Base VATS To-Hit Chance", has normal values on the bugged weapons. Just wondering if other people have encountered this issue, and can suggest some likely causes. Thanks. Link to comment Share on other sites More sharing options...
Qaerixxszhara Posted July 20, 2015 Share Posted July 20, 2015 As far as I know, "Base VATS To-Hit Chance" actually means how much of a base chance you have to hit the weapon itself if it's in the hands of an NPC. So if the weapon has a, say, 40% "Base VATS To-Hit Chance", there is a base 40% chance +/- whatever other factors come into play, to shoot the weapon out of the enemy's hand if you choose to aim at it. Link to comment Share on other sites More sharing options...
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