Mechcondrid Posted February 25, 2011 Share Posted February 25, 2011 for some reason all the load order numbers in fomm and TESsnip seem to be wrong as i use them to try and console something in and it says it cant find that item idanyone know whats goin on? Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted February 25, 2011 Share Posted February 25, 2011 if you have X.esp, which depends on Y.esm, and only tick X.esp in the mod manager, the game will still enable Y.esm, setting your mod index off by 1. Add 1 for each time this occurs in your load order. Link to comment Share on other sites More sharing options...
Mechcondrid Posted February 25, 2011 Author Share Posted February 25, 2011 ya i know thats the kicker everything i need is enabled and checked off but its still not right Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted February 25, 2011 Share Posted February 25, 2011 Open your load order in fnvedit and see if it agrees. Link to comment Share on other sites More sharing options...
bben46 Posted February 25, 2011 Share Posted February 25, 2011 Could it be that it's because programmers start counting at zero rather than 1? :rolleyes: 0,1,2 etc instead of 1,2,3 etc Link to comment Share on other sites More sharing options...
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