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Wrye Flash highlights a couple plugins in red and I can't fix it [Help]


Cobaltor

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I've attempted to solve the problem, but there isn't anything that seems to solve it. I have a very basic understanding of what this could mean, but I by no means know enough to find a way to solve it.

 

Here's what it looks like:

 

http://i.imgur.com/smvEtCO.png

 

And here's my load order:

 

GameMode=Fallout3
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
CRAFT.esm=1
Project Beauty.esm=1
aHUD.esm=1
iHUD.esm=1
RH_IRONSIGHTS.esm=1
StreetLights.esm=1
CrossRepairWeapons.esp=1
DCInteriors_ComboEdition.esm=1
Mart's Mutant Mod.esm=1
DarNifiedUIF3.esp=1
Project Beauty- Broken Steel.esp=1
Project Beauty- Point Lookout.esp=1
BBBackpacks-v1-1.esp=1
CRAFT - Activation Perk.esp=1
Stealthboy Recon Armor - CRAFT.esp=1
Megaton Walkway 1.01.esp=1
FPS Grenade Hotkey.esp=1
FPS Knife Hotkey.esp=1
FPS Grenade Hotkey - Zeta addon.esp=1
BusworldV1.05d.esp=1
WeaponModKits.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - Zeta.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
Fellout-Full.esp=1
Fellout-pipboylight.esp=1
Classic Fallout Weapons BETA.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=0
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_RemoveReticule.esp=0
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_PL_NewItems.esp=1
RH_IronSights_Vanilla_NewWeapons.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
RH_WMK_Bridge.esp=1
Stimpak Counter.esp=1
Sprint Mod.esp=1
PiPBoy Yellow Light.esp=1
PiPBoy White Light.esp=0
PiPBoy Red Light.esp=0
PiPBoy Purple Light.esp=0
PiPBoy Light Range x6.esp=0
PiPBoy Light Range x5.esp=0
PiPBoy Light Range x4.esp=0
PiPBoy Light Range x3.esp=0
PiPBoy Light Range x2.esp=1
PiPBoy Light Range Infinity.esp=0
PiPBoy Grey Light.esp=0
PiPBoy Cyan Light.esp=0
PiPBoy Blue Light.esp=0
Easier_hacking_5_8.esp=0
Lucky_hacking_5.esp=1
Action_Boy_hacking.esp=0
LucyWestCompanion.esp=1
JIP Companions Command & Control.esp=1
JIP CC&C - Lucy West.esp=1
Auto Aim Fix v1.1.esp=1
IncreasedArmorDurability25.esp=0
IncreasedArmorDurability50.esp=0
IncreasedArmorDurability75.esp=0
NoArmorDurability.esp=1
no blur on hit.esp=1
Dogmeat Leather Armor - no crafting.esp=1
Weld and Steel - Badges, only Weld hat.esp=1
VC Black Shady Hat 11.esp=1
UrgeScarfFallout3.esp=1
WasteWearGloves.esp=1
SewerEntranceNameFix.esp=1
DK_BulletTime.esp=1
WerneLooterArmor.esp=1
Dark Justice Duster.esp=1
Max Level 99.esp=1
DC Moods.esp=1
PointLookout Moods.esp=1
The Pitt Moods.esp=1
The Yard V1.6 - The Lab.esp=1
JHB House Robots Can Repair.esp=1
Sniper's Rifle.esp=1
Raider Combat Armor.esp=1
Raider Combat Armor Pitt.esp=1
ClearRadSuits.esp=1
CONELRAD 640-1240.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - Natural Selection.esp=0
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Zones Respawn.esp=0
Mart's Mutant Mod - Project Beauty.esp=1
RoachKing.esp=1
My Merged Patch.esp=1
Any advice/tips would be greatly appreciated
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