kagstrom2100 Posted February 26, 2011 Share Posted February 26, 2011 Hi i when i edited fallout 3's mq08geckplatform i accidentally chanced one of the textures and now i can't find it :/ so can anybody help me? The whit here is whats wrong :/ http://img222.imageshack.us/i/mqgeck.png/ Link to comment Share on other sites More sharing options...
wetblanket Posted February 26, 2011 Share Posted February 26, 2011 The vanilla paths are: textures\clutter\questitems\GECKplatformmetal01.ddstextures\clutter\questitems\GECKplatformmetal01_n.ddstextures\effects\ShinyDull_e.dds Enter those in the appropriate place in NifSkope and you should be okay. Link to comment Share on other sites More sharing options...
kagstrom2100 Posted February 26, 2011 Author Share Posted February 26, 2011 The vanilla paths are: textures\clutter\questitems\GECKplatformmetal01.ddstextures\clutter\questitems\GECKplatformmetal01_n.ddstextures\effects\ShinyDull_e.dds Enter those in the appropriate place in NifSkope and you should be okay. ok, tnx For that but i can't find any folder named questitems in textures\clutter :/ can anyone sent or link it someway? Thanx in advance :) Link to comment Share on other sites More sharing options...
wetblanket Posted February 26, 2011 Share Posted February 26, 2011 (edited) A light-bulb has just gone on and I realised you must be editing objects in the GECK, I assumed you were editing the nif :wallbash: Sorry. The textures are safely tucked away in 'Fallout - Textures.bsa'. If you want to extract them you'll need something like FOMM edit. If it's an 'Alternate Texture' you selected, just delete the new entry in the list (they should all be blank) and the model will revert to vanilla. Edited February 26, 2011 by wetblanket Link to comment Share on other sites More sharing options...
kagstrom2100 Posted February 26, 2011 Author Share Posted February 26, 2011 oh no i'm editing in NIFscope. Did not think of that i can extract theme again ,lol :) tnx Link to comment Share on other sites More sharing options...
kagstrom2100 Posted February 27, 2011 Author Share Posted February 27, 2011 I have extracted it from textures.bas now but i still don't got the questitems folder in textures\clutter path :/ can anyone please upload this and sed it tom me somehow? Link to comment Share on other sites More sharing options...
wetblanket Posted February 27, 2011 Share Posted February 27, 2011 (edited) If you extracted the files then you have it, so what's the point of someone sending it to you? It must be in the wrong place. Did you select the 'Data' folder when extracting or 'Fallout 3'? It should be 'Data'. Try looking in the 'Fallout 3' directory for a 'textures' folder. If it's there this is the mistake you made. Move it to 'Data'. Otherwise, do a search for the folder 'questitems'. Make sure it's at 'Fallout 3\data\textures\clutter\questitems\'. Move it as required. edit. If all you want to achieve is returning that Geck nif to it's vanilla state then delete it from your 'data\meshes' folder. The game will then use the bsa-packed version. Might be simpler in the long run. Edited February 27, 2011 by wetblanket Link to comment Share on other sites More sharing options...
kagstrom2100 Posted February 27, 2011 Author Share Posted February 27, 2011 I found it now when i extracted it a 2 time,lol. But now i wonder where are the "clean" texture? with no rust? i know i have had it once before Link to comment Share on other sites More sharing options...
wetblanket Posted February 27, 2011 Share Posted February 27, 2011 Can't help you with the clean texture. Link to comment Share on other sites More sharing options...
kagstrom2100 Posted February 27, 2011 Author Share Posted February 27, 2011 ok, tnx anyway :) Link to comment Share on other sites More sharing options...
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