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New Vegas mods, recommended load order?


Jackieyena

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Title says it all, have installed several mods, included the Script Extender, but when I launch through the .exe the game opens and then immediately gives the 'stopped working' message, then prompting me to close the window. Assuming it's a confliction with my mods, as I'm not particularly bright when it comes to understanding how to work load orders so was looking for input on how to best arrange this mess. :P

 

It is as follows:

 

FalloutNV.esm

CaravanPack.esm

ClassicPack.esm

MercernaryPack.esm

TribalPack.esm

Deadmoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

Project Nevada - Core.esm

Project Nevada - Cyberware.esp

Project Nevada - Equipment.esm

Project Nevada - Rebalance.esp

NevadaSkies.esm

YUP - Base Game + All DLC.esm

WeaponModsExpanded.esp

Project Nevada - Dead Money.esp

Project Nevada - Honest Hearts.esp

Project Nevada - Old World Blues (No Cyberware).esp

Project Nevada - Lonesome Road.esp

Project Nevada - Gun Runners' Arsenal.esp

Project Nevada - WMX.esp

WMX-DLCMerged.esp

WMX-POPMerged.esp

The Mod Confirguartion Menu.esp

Vurt's WFO.esp

NevadaSkies - Ultimate DLC Edition.esp

NevadaSkies - TTW Edition.esp

NevadaSkies - Basic Edition.esp

EVE FNV - ALL DLC.esp

Project Nevada - EVE All DLC.esp

YUP - NPC Fixes (Base Game + All DLC).esp

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