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Was there ever a fix for the running -> stop bug?


Asterra

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After playing literally anything else on the planet, it's hard not to be instantly aware of the old Fallout 3 bug where if you come to an instant stop, about half of the time it will stop, and then briefly scoot you forward a couple of feet for the heck of it. Seems to be based on the state of your run animation. All I know is it's bad, and I'm hoping somebody's slapped together a fix.

 

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