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[Mod Request]Finisher Execution Animation rate increases


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Hi there, i really enjoy pressing the button to finish off the bandits and watching that slow mo animation at the end (I have auto finisher off). However i found that it only happens once during a group fight and usually it's the last one standing. I'd love to have a mod where you can manipulate and increase the proc chance just like how you can do it with the ultra gore mod and have more Finishers in a fight. It'd be even better if someone could Mod it so that we can do that on drowners and other human looking monsters.

Thanks guys have a lovely day i'll be keeping my eyes out!

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  • 2 weeks later...

I was refering to the Finisher cutscenes that happen at the end of the fight not the dismemberment, unless i'm missing something or there is some connection between the dismemberment and finisher that i do not know of, if that's the case please forgive my ignorance. I know that every finisher end with some know of dismemberment but not the other way around.

 

Thanks for the suggestion though i'll have a look.

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  • 3 weeks later...

I was about to request this! I noticed that both console commands (the commands used to be way more effective than the "ultra gore" mod):

addabl(ForceFinisher)

addabl(ForceDismemberment)

... but for some reason now they are working WAY LESS EFFECTIVELY after patch 1.07. Seriously...

It would be nice if someone could find the variables for such mechanics. Then it could remove that "sword forward thrust" kill (which I hate personally), and leave only the dismemberment ones: both decapitation ones, and newest DLC ones (arm chop, both legs chop and cut-in-half). The finishing moves wouldn't have to be that zoomed in animation, only for the last enemy standing, for example. But all the other ones would be dismemberments, with the animation, only not with the zoom-in.

The mod could even be called "The True Butcher of Blaviken".

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I was about to request this! I noticed that both console commands (the commands used to be way more effective than the "ultra gore" mod):

 

addabl(ForceFinisher)

addabl(ForceDismemberment)

 

... but for some reason now they are working WAY LESS EFFECTIVELY after patch 1.07. Seriously...

 

It would be nice if someone could find the variables for such mechanics. Then it could remove that "sword forward thrust" kill (which I hate personally), and leave only the dismemberment ones: both decapitation ones, and newest DLC ones (arm chop, both legs chop and cut-in-half). The finishing moves wouldn't have to be that zoomed in animation, only for the last enemy standing, for example. But all the other ones would be dismemberments, with the animation, only not with the zoom-in.

 

The mod could even be called "The True Butcher of Blaviken".

 

I always put in the ForceFinisher console command but I don't really see a noticeable increase in finishers. Hopefully a mod comes out where it would do a finisher for every kill, or increase the frequency of it drastically.

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