MadNuttah Posted February 27, 2011 Share Posted February 27, 2011 Hello, there's a glitch in Marijuana Plant v1dot4 which obviously causes CTDs and freezes while fast traveling or just when loading cells. I think this problem started with v1dot3hf2, I cant tell for sure but for now I'm frustrated and have lost my joy on modding and testing. Maybe I will try to fix this and release a new version at some time or I'll just release my models and textures as a modder's resource, we'll see. Until then my file won't be available for you to download and you're not allowed to use my assets under any circumstances in other projects or games or such. I expect your fairness not to steal my stuff. My apologies; as I wrote in the description, it was my first public released mod and I have never even thought about getting it that far. I want to say thanks to the many people supporting me, especially rickerhk (you're the man!), Antioche, oldspice, Loktyre as well as the many other folks at the forums. Link to comment Share on other sites More sharing options...
Floatsup Posted February 27, 2011 Share Posted February 27, 2011 Ah say it aint so mad. You'll be back. Link to comment Share on other sites More sharing options...
MadNuttah Posted February 28, 2011 Author Share Posted February 28, 2011 I am heavily testing and got some very appreciated support. If the issue can be fixed, I'll upload it again. Link to comment Share on other sites More sharing options...
MadNuttah Posted March 3, 2011 Author Share Posted March 3, 2011 It seems like the problems with my mod are gone. rickerhk was able to fix the issues so far. He's just amazing and I'm impressed by the knowledge he offers. As I wrote, it's my first mod and I'm steadily learning so much new stuff. It looks like the navmeshes were causing trouble. I do some more testing and will release a new update this week, it looks pretty good actually. Thanks for your patience, your support and your understanding. I am so glad it's working again. Link to comment Share on other sites More sharing options...
Floatsup Posted March 3, 2011 Share Posted March 3, 2011 Thats great to hear man. It truely sucks when something goes awry in your creation. Last night I was doing some npc work, and when I went to test it. FAIL, FAIL again. So I just shot everyone. Felt better. Even my own poor character. :tongue: Link to comment Share on other sites More sharing options...
SoMBiE Posted March 3, 2011 Share Posted March 3, 2011 hey, I've been lookin' fer ya. hope to see ya soon. Link to comment Share on other sites More sharing options...
MadNuttah Posted March 3, 2011 Author Share Posted March 3, 2011 Yeah, can't wait to have it back online too. I don't want to have a mess again, so I'm fixing rickerhk's findings and testing over and over. Expect it being on again at the weekend if nothing significant will occur. I don't know for sure yet, but I might have to remove the new race and the westside plantation. Glad to see you guys miss it. I was worried a bit already. :) Link to comment Share on other sites More sharing options...
MadNuttah Posted March 4, 2011 Author Share Posted March 4, 2011 (edited) The updated mod is available again!Thanks to rickerhk :) Edited March 4, 2011 by MadNuttah Link to comment Share on other sites More sharing options...
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