Jump to content

Trying to make compatibility patch for my mod


EnclaveOverlord1

Recommended Posts

So I'm fairly new to modding, and I made a mod specifically for Tale of Two Wastelands which edits all the non generic NPC's in the Capital Wasteland to use Drumbers FCO races, heres the link to my mod:

 

http://www.nexusmods.com/newvegas/mods/59805/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fnewvegas%2Fajax%2Fmodimages%2F%3Fuser%3D0%26id%3D59805%26gid%3D130

 

Anyway, I've been trying to figure out how to make compatibility patches using FNVEdit, specifically for the Craterside Enterprises and the Sydney Follower. So after hours of trying understand FNVEdit I thought I had finally figured it out, I made a patch for Craterside Enterprises, tested it in game and it worked, then after about 3 minutes or so it crashed, tested it again, same thing. So now I'm totally lost and need some help.

Edited by EnclaveOverlord1
Link to comment
Share on other sites

  • 4 weeks later...

Hi, I'm trying to make one in NV between FCO and CNR, (mostly, spawn and stats) was there a guide you used for this process? I've edited my FNVedit merge patch for this before but overtime I have to make a new one I have to doctor the new patch. Be great just to have one for these two mods and once I work it out I can do others. Any advice would be great.

Edited by Jamryan16th
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...