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1st Person Bow Sight Off Center


rscaper1070

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I'm having a hard time figuring this out. I started a new game and since then the arrow doesn't line up with the site when I'm in sneak mode. It looked correct in a previous save but I changed weather mods now I can't use that one. I tried reinstalling DR6 but that didn't work. Is there a oblivion.ini setting I'm missing?

 

 

Active Mod Files:
00  Oblivion.esm
01  Jog_X_Mod.esm
02  EnhancedWeather.esm  [Version 1.4.4]
03  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5b]
04  Francesco's Optional New Items Add-On.esm  [Version 4.5b]
05  Cobl Main.esm  [Version 1.72]
06  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]
07  Mart's Monster Mod.esm  [Version 3.7b3p3]
08  TamrielTravellers.esm  [Version 1.39c]
09  FCOM_Convergence.esm  [Version 0.9.9MB3]
0A  Armamentarium.esm
0B  Artifacts.esm
0C  Kvatch Rebuilt.esm
0D  Better Cities Resources.esm  [Version 4.9.0]
0E  BetterMusicSystem.esm
0F  Progress.esm  [Version 2.2]
10  CM Partners.esm
11  Toaster Says Share v3.esm
12  HorseCombatMaster.esm
++  HrmnsOblivionScriptOptimizationv1.0.esp
13  Cobl Races TNR.esp  [Version 1.53]
14  Unofficial Oblivion Patch.esp  [Version 3.3.4]
15  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
16  Oblivion Citadel Door Fix.esp
17  Oblivion Vwalk UOS.esp
18  Better Cities .esp  [Version 4.7.0]
19  Francesco's Optional Chance of Stronger Bosses.esp
1A  Francesco's Optional Chance of Stronger Enemies.esp
1B  Francesco's Optional Chance of More Enemies.esp
++  FCOM_Francescos.esp  [Version 0.9.9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]
1C  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]
1D  Natural_Habitat_by_Max_Tael.esp
1E  EnhancedWeather.esp  [Version 1.4.4]
++  EnhancedWeather - Darker Nights, 50.esp  [Version Final]
1F  Enhanced Water v2.0 HDMI.esp
20  AmbientTownSounds.esp
21  MIS.esp
22  MIS New Sounds Optional Part.esp
23  _Real_Lights.esp
24  Cities Alive At Night.esp
25  CampfireBehavior.esp  [Version 3.0]
26  WindowLightingSystem.esp
27  7lbsBedrolls-OBSE.esp
++  Item interchange - Extraction.esp  [Version 0.77]
28  personality_idles3b.esp
29  P1DseeYouSleep.esp
2A  P-Froggys First Person Body.esp  [Version 1.0]
++  Regrowing Nirnroot - Dissappear Reappear.esp  [Version 1.01]
++  VA_BetterGold.esp
2B  Living Economy.esp
2C  Living Economy - Items.esp
2D  Choices and Consequences.esp  [Version 2.1]
2E  DropLitTorchOBSE.esp  [Version 2.4]
2F  FormID Finder4.esp
30  kuerteeCleanUp.esp
31  Oblivion Graphics Extender Support.esp  [Version 0.42]
32  Purge Cell Buffers - Loading.esp  [Version 1.0.0]
33  Streamline 3.1.esp
34  Dynamic Map.esp  [Version 2.0]
35  EVE_StockEquipmentReplacer.esp
36  HGEC_special_armor_repl.esp
37  ArmamentariumTest.esp
38  ArmamentariumVendors.esp
39  EY_AoD.esp
3A  Oonas_Outfitters.esp
3B  Retma Dresses.esp
3C  Thieves Arsenal.esp
3D  StockClothingArmor-forExnems.esp
3E  300_Brocade_Outfits.esp
3F  Armamentium female.esp
40  Morrowind Robes and Dresses for HGEC.esp
41  exhoffhandseries_1.0.esp
42  kuerteeHorseCommands.esp
43  Dude Wheres My Horse.esp
44  Cobl Glue.esp  [Version 1.72]
45  Bob's Armory Oblivion.esp
46  FCOM_BobsArmory.esp  [Version 0.9.9]
47  Loth's Blunt Weapons for Npcs.esp
++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]
48  Oblivion WarCry EV.esp  [Version 1.08a]
49  FCOM_WarCry.esp  [Version 0.9.9MB3]
4A  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]
++  OOO-DLT_Remover.esp  [Version 1.33]
4B  Oscuro's_Oblivion_Overhaul Vwalk.esp
4C  OMOBS.esp  [Version 1.0]
4D  Choices and Consequences - OOO.esp  [Version 2.0]
++  ArmamentariumLLVendors.esp  [Version 1.35]
4E  OOO 1.32-Cobl.esp  [Version 1.72]
++  FCOM_Cobl.esp  [Version 0.9.9]
4F  FCOM_Convergence.esp  [Version 0.9.9Mb3]
++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]
50  FCOM_RealSwords.esp  [Version 0.9.9]
51  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]
52  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]
++  FCOM_SaferRoads.esp  [Version 0.9.9]
++  FCOM_LessReaversInGates.esp  [Version 0.9.9]
53  Mart's Monster Mod - Extra Wounding.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]
54  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]
55  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]
56  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]
57  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b3p3]
58  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]
59  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]
5A  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]
++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]
++  Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp  [Version 3.7b3p3]
++  TamrielTravellerAdvscript.esp  [Version 1.39c]
5B  TamrielTravellers4OOO.esp  [Version 1.39c]
5C  TamrielTravellers4OOO Vwalk.esp
5D  TamrielTravellersItemsCobl.esp  [Version 1.39c]
++  FCOM_TamrielTravelers.esp  [Version 0.9.9]
++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]
++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]
5E  FCOM_FriendlierFactions.esp  [Version 0.9.9]
5F  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]
60  FCOM_MoreRandomItems.esp  [Version 0.9.9]
++  ArmamentariumLL4OOO.esp  [Version 2.01]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35]
61  Fransfemale.esp
++  OOO-Armor.esp
62  OOO-WaterFish.esp  [Version 1.34]
++  MMM-Cobl.esp  [Version 1.69]
63  EVE_StockEquipmentReplacer4FCOM.esp
64  EVE_StockEquipmentReplacer for OOO.esp
65  EVE_StockEquipmentReplacer4MMM.esp
66  Artifacts.esp
67  ArtifactsFemaleArmor.esp
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]
68  EM_Packdonkeys.esp  [Version 1.0]
69  Fireflys Extended Cities.esp
**  Fireflys Extended Cities Vwalk.esp
6A  GwedenBrothel.esp
6B  Kvatch Rebuilt.esp
++  Kvatch Rebuilt - OOO Compatibility.esp
6C  Kvatch Rebuilt - Leveled Guards - FCOM.esp
6D  Kvatch Rebuilt Weather Patch.esp
6E  Kvatch Rebuilt Vwalk.esp
6F  KvatchCastleMakeover.esp
70  GlenvarCastle.esp
71  GlenvarCastle Vwalk.esp
72  LetThePeopleDrink.esp  [Version 2.5]
73  SMChorrol.esp
74  thievery.esp
75  Tona's_ModsStore.esp
76  VaultsofCyrodiil.esp
77  VaultsofCyrodiilBC.esp
78  Apachii_Goddess_Store.esp
79  Apachii_Goddess_Store Vwalk.esp
7A  za_bankmod.esp
7B  road+bridges.esp  [Version 4.6]
7C  xuldarkforest.esp  [Version 1.0.5]
7D  xulStendarrValley.esp  [Version 1.2.2]
7E  xulTheHeath.esp
7F  MMMMWL-TheHeath patch.esp
80  XulEntiusGorge.esp
81  xulFallenleafEverglade.esp  [Version 1.3.1]
82  xulColovianHighlands_EV.esp  [Version 1.2.1]
83  xulChorrolHinterland.esp  [Version 1.2.2]
**  xulChorrolHinterland Vwalk.esp
84  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]
85  xulBravilBarrowfields.esp  [Version 1.3.2]
**  xulBravilBarrowfields Vwalk.esp
86  xulLushWoodlands.esp  [Version 1.3.1]
87  xulAncientYews.esp  [Version 1.4.3]
88  xulAncientRedwoods.esp  [Version 1.6]
89  xulCloudtopMountains.esp  [Version 1.0.3]
8A  xulArriusCreek.esp  [Version 1.1.3]
8B  xulPatch_AY_AC.esp  [Version 1.1]
8C  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3]
8D  MMMMWL-RollingHills patch.esp
8E  xulPantherRiver.esp
8F  xulRiverEthe.esp  [Version 1.0.2]
90  xulBrenaRiverRavine.esp  [Version 1.1]
**  xulBrenaRiverRavine Vwalk.esp
91  xulImperialIsle.esp  [Version 1.6.6]
**  xulImperialIsle Vwalk.esp
92  xulBlackwoodForest.esp  [Version 1.1.0]
93  xulCheydinhalFalls.esp  [Version 1.0.1]
94  KvatchRebuilt-CheydinhalFalls patch.esp
95  xulAspenWood.esp  [Version 1.0.2]
**  xulAspenWood Vwalk.esp
96  xulSkingradOutskirts.esp  [Version 1.0.1]
**  xulSkingradOutskirts Vwalk.esp
97  xulSnowdale.esp  [Version 1.0.2]
98  OOO-Snowdale Patch.esp
99  xulCliffsOfAnvil.esp
9A  OOOCliffsofAnvilPatch.esp  [Version 1.0]
**  xulCliffsOfAnvil Vwalk.esp
9B  NRB4+UL-II+LtPD Patch.esp  [Version 3.0.1]
9C  Natural_Vegetation_by_Max_Tael.esp
9D  Harvest [Flora].esp  [Version 3.0.0]
9E  AutoBookPlacer.esp  [Version 3.02]
9F  CompanionHorseSupport.esp
A0  CompanionHorseSupportFIX forCMPartners.esp
A1  HUD Status Bars.esp  [Version 2.0.1]
A2  Dungeon Actors Have Torches 1.6 DT.esp
A3  kuerteeInventoryIsABackpack.esp
A4  P1DkeyChain.esp  [Version 5.00]
A5  Ring of console.esp
A6  Salmo the Baker, Cobl.esp  [Version 3.08]
++  ScriptIcon_Replacer.esp
++  Short Grass V3.esp
A7  RealisticForceMedium.esp
A8  RealisticMagicForceLow.esp
A9  RealSleepExtended.esp  [Version 2.5]
AA  Active_Inventory_Spell_1.2.esp
AB  SetEssentialActors.esp
AC  SetBody.esp
AD  Syc_AtHomeAlchemy_No_Bounty_v2.esp
AE  EnchantmentRestore.esp
++  EnchantmentRestore_Wells.esp
AF  Enhanced Grabbing.esp  [Version 0.5]
B0  Duke Patricks - Fresh Kills Now Alert The NPCs.esp  [Version 4]
B1  ProgressGSD.esp  [Version 2.0]
B2  ProgressMBSP.esp  [Version 2.0]
B3  ProgressSBSP.esp  [Version 1.0]
B4  ProgressRBSP.esp  [Version 1.0]
B5  ProgressRacial.esp
B6  ProgressArmorer.esp  [Version 1.0]
B7  ProgressMercantile.esp  [Version 1.11]
B8  77_Umpa_Animation.esp
B9  DMC Stylish - Specialanims.esp
BA  Woman's Move.esp
**  Cava Obscura - Cyrodiil.esp
**  Cava Obscura - Filter Patch For Mods.esp
++  Item interchange - Placement for FCOM.esp  [Version 0.77]
BB  CM Partners.esp
BC  TSS Custom Companion  Template.esp
BD  Toaster Says Share Faction Recruitment.esp
BE  CM Partners Vwalk.esp
BF  CM Partners Special NPCs.esp
C0  CM Partners Special NPCs Vwalk.esp
C1  CM Partners NPC.esp
C2  CM Partners NPC Vwalk.esp
C3  CM Partners More NPCs.esp
C4  CM Partners More NPCs Vwalk.esp
C5  CM Partners Marker NPCs.esp
C6  CM Partners Marker NPCs Vwalk.esp
C7  CM Partners Extra NPCs.esp
C8  CM Partners Extra NPCs Vwalk.esp
C9  Cobl Races.esp  [Version 1.52]
++  EVE_KhajiitFix.esp
++  Cobl Races - Balanced.esp  [Version 1.52]
CA  Better Cities Full.esp  [Version 4.9.0]
CB  Better Cities - VWD of the IC.esp  [Version 4.7.0]
CC  Better Imperial City.esp  [Version 4.9.0]
CD  Better Cities Full FPS Patch.esp  [Version 4.9.0]
CE  Better Cities Full Vwalk.esp
CF  Better Cities - Unique Landscape Barrowfields.esp  [Version 4.7.0]
D0  Better Cities - Unique Landscape Chorrol Hinterland.esp  [Version 4.8.4]
D1  Better Cities - Unique Landscape Cheydinhal Falls.esp  [Version 4.8.1]
D2  Better Cities - Unique Landscape Skingrad Outskirts.esp  [Version 4.8.1]
D3  Better Cities - Thievery.esp  [Version 4.8.0]
D4  Better Imperial City Vwalk.esp
D5  Better Imperial City FPS Patch.esp  [Version 4.8.1]
D6  Better Cities - COBL.esp  [Version 2.1]
D7  Better Cities - Unique Landscape Imperial Isle.esp  [Version 4.8.1]
D8  Better Clocks for Better Cities.esp
D9  Alternate Start Revamped.esp
DA  BubbleFx.esp
DB  FCOM_Archery.esp  [Version 0.9.9]
DC  MassA.I-50.esp
DD  Real Hunger, Cobl.esp  [Version 1.6.1]
**  NRB4 Standard Road Record.esp
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]
DE  Cobl Silent Equip Misc.esp  [Version 01]
DF  Bashed Patch, 0.esp
E0  Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
E1  DeadlyReflex 6 - Combat Moves.esp

 

 

http://thumbnails25.imagebam.com/12145/af95e6121441881.jpg

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i have a similar problem, and i too believe it might be related to DR6

 

simply, my crosshairs are slightly misaligned. if i line up a spell cast from some distance away, i will always miss- unless i purposely overcompensate by aiming to the left of the target.

 

i uninstalled Deadly Reflex in an unfortunately messy way, and i feel like that's what caused this. any tips on resetting / recalibrating this would be appreciated!

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i uninstalled Deadly Reflex in an unfortunately messy way, and i feel like that's what caused this. any tips on resetting / recalibrating this would be appreciated!

 

Which skeleton do you have in your characters\_1stperson directory?

 

DR6 uses "3rd person animations in 1st person view" animations and skeleton, and this (special) skeleton has a 9° tilt to the left. I never understood why, but maybe that's exactly what you see. So if you have this (16 KB) skeleton, simply remove it and see what happens.

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DR6 was indeed causing the problem, more specifically my messy install + uninstall. from what i can tell, most of dr6's skeleton and animation files were still in place and even though i had the esp/esm de-activated, they were still causing problems.

 

i fixed it by re-doing a PROPER install of DR6 with OBMM, creating and adding the archive file and allowing it to associate all it's meshes and files properly. i still didn't want to use DR6, but since i had all my file associations fixed, when i double-click deactivated it in OBMM and re-build my bashed batch in wrye, everything was back to normal hooray!

 

dunno if this is an over-explained answer but i've had lots of frustration myself and hopefully this helps someone.

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