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Companion inventory exit CTD?


mindboggles

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I'm getting closer to finishing off Claptrap and I've been play testing various aspects of the mod as I've been creating. During all of this I've had frequent access to his inventory (via a bare bones companion quest) so I could take and give him different guns with no problems, but after making him fully voiced trying to exit his inventroy causes CTD everytime.

 

Edit......

Scratch that, I found the problem it has to do with him starting with his gun improperly in his hand and animations files, possibly the incorrect attachment is messing with his inventory. Giving it to him via script makes him keep it in his inventory and stops this behaviour.

Edited by mindboggles
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