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help with load order (boss messed up)


darkciper5

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hi, i was playing oblivion then while using obmm to soart out load order after running boss, all my files esm, and esp files for reset to 01-02-2006 and now some things just dissapeared from the game, don't know how or why that happened. game still starts and runs, but odd things happen, and things no longer work like they are described in the mod read me's need help with load order, i also used the oblivion content validator, maybe that messed things up, i am thinking of reinstalling oblivion, the main game, and hoping all the mods would work. also i got missing mesheses when i copied all the meshes into correct forlders.

 

Oblivion.esm

Cybiades.esm

AWS-Core.esm

EnhancedWeather.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Francesco's Optional New Creatures Add-On.esm

Cobl Main.esm

Qarls_Harvest.esm

Harvest[Containers].esm

Armamentarium.esm

Artifacts.esm

Kvatch Rebuilt.esm

Toaster Says Share v3.esm

HrmnsOblivionScriptOptimizationv1.0.esp

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

AWS-Main.esp

AWS-ShiveringIsles.esp

AWS-Water.esp

Natural_Habitat_by_Max_Tael.esp

EnhancedWeather.esp

Atmospheric Oblivion.esp

AliveWaters.esp

AliveWaters - Koi Addon.esp

AliveWaters - Slaughterfish Addon.esp

Akatosh Mount By Saiden Storm.esp

Bedrollsanyone.esp

Brighter_Torches.esp

Oblivion Cats v0.2b.esp

OL_CustomPaintings.esp

P1DanywhereSittable.esp

Purge Cell Buffers - Loading.esp

Qarls_Harvest.esp

Qarls_Harvest addon.esp

Spell Delete And Item Remove.esp

Harvest[Containers].esp

Harvest[Containers] - SI - Ore Respawn.esp

Harvest[Containers] - Player Home Add-on.esp

Harvest[Containers] - Flat-Top Barrels Add-on.esp

Harvest[Containers] - Havok Crates Add-on.esp

Landmarks, w Wells.esp

AddMapMarkers.esp

HouseMapMarkers.esp

MapMarkers.esp

Nirnroot Completion.esp

Expanded Hotkeys and Spell Delete V2.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

Compatibility Patch - DLCHorseArmor.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

Adonnays Elven Weaponry.esp

Armory of the Silver Dragon.esp

KDDwemerSpectacles.esp

PhoenixEquipment.esp

Staff of Portals.esp

Thieves Arsenal.esp

Thieves_Arsenal_Patch_033010.esp

XiaNewAmuletsV1.esp

Immortal Horses.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Francesco's Optional Files.esp

Cobl Glue.esp

Cobl Si.esp

ArmamentariumLL.esp

ArmamentariumLLMagic.esp

ArmamentariumArtifacts.esp

ArmamentariumLLArmaVendor.esp

Lock Bash Omega.esp

cyrodiil transportation network 1.3 wz.esp

Abandoned Mania Camp.esp

AnvilBayExpansion.esp

ArmoryLab.esp

Artifacts.esp

Artifacts - ArmaCompleteAddon.esp

Barbada_Island.esp

DSPirateIsleBeta.esp

Jagnot-SI-Bliss Aquaduct House.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt Weather Patch.esp

Lakeview2.esp

MountainShackR121.esp

mrSiikas_DwemerTechnology_DwemerSubway.esp

Nascosto Isles 3.esp

Shady Sam Plus.esp

TheForgottenShields.esp

TOTW.esp

TOTWfurn.esp

TOTWcamp.esp

VaultsofCyrodiil.esp

Cyrodiil Travel Services.esp

za_bankmod.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

DLCFrostcrag.esp

Kvatch Rebuilt_Frostcrag Reborn.esp

DLCFrostcrag - Unofficial Patch.esp

FrostcragRebornCobl.esp

Knights.esp

Knights - Unofficial Patch.esp

Cybiades.esp

CybiadesDungeon.esp

cybCrashFix.esp

The Lost Spires.esp

MannimarcoRevisited.esp

xuldarkforest.esp

LostSpires-DarkForest patch.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

LostSpires-Everglade patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

mythsandlegends.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

bartholm.esp

Natural_Vegetation_by_Max_Tael.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

Assassin Tripwires.esp

Bag of Holding.esp

CBScryingv1.esp

DB_NightMotherMoney5k.esp

DecoratorAssistant with OBSE v1.1.esp

DecoratorAssistant Unlock for OBSE version.esp

DoB10mins.esp

Dousing The Flames.esp

gardening.esp

ImmersiveHealthIndication.esp

more books teach.esp

moremerchantmoneyv1.1.esp

NewMerchantItems.esp

P1DkeyChain.esp

Salmo the Baker, Cobl.esp

SA Social Alertness.esp

Slof's Dogs.esp

Roleplaying Dialogues.esp

hilarity_121.esp

Mark & Recall.esp

PJs Spells - Cheap Spells.esp

MidasSpells.esp

MidasSpellTomes.esp

Deadlier Traps.esp

No psychic guards v1.2.esp

RenGuardOverhaul.esp

Denock Arrows.esp

kuerteeAttributeAndSkillBasedDamageModifiers.esp

Francesco's Slower skills x1.5.esp

TSS Custom Companion Template.esp

Toaster Says Share Faction Recruitment.esp

Francesco's day lenght rescale 1-16.esp

Real Lava 1.3.esp

Streamline 3.1.esp

ardah.esp

Sell-All-000.esp

Magicka Regen x8.esp

ND_LongerSummons_x3.esp

LightArrows.esp

Casual Oblivion 0.2 Levelled Rewards.esp

Casual Oblivion 0.2 Increased Training.esp

Casual Oblivion 0.2 Improved Soul Gems.esp

Casual Oblivion 0.2 Durable Equipment.esp

Casual Oblivion 0.2 Increased Charges.esp

TeMpO.esp

TeMpO Stealth.esp

Tempo Jewellery.esp

TeMpO Bow Infinity.esp

TeMpO Bow Infinity NA.esp

The Ring Of Invisibility.esp

TeMpO Skills & Encumbrance.esp

everburn_torches.esp

Gamluvrs_Magic_Lanterns.esp

MidasMagicLazyFockerChest.esp

Repair Anytime-9384.esp

Stoneblocks.esp

MidasCloth.esp

PracticeTargets_OBSE.esp

Midas Cheat.esp

Midas' Shortcut.esp

Marksman_Chaos-1919.esp

StrongerAllies.esp

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BOSS uses the date and time stamp to set the order in which files load. They SHOULD all end up with the same date, and with increasing times from top to bottom of the list.

 

(1) Check you have downloaded the latest masterlist.txt for BOSS, and have overwritten the original one.

(2) Check whether there are any mods which BOSS didn't recognise be reading the text file.

 

I notice you don't have a Bashed patch.esp - does that mean you are not using Wrye bash to handle mod conflicts?

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i was using Cybiades island mod, and i really liked it, but recently, the ship to that island dissipated, and all i did was run boss a few times and obmm to check load order, and the "top of the world" mod, the house is never there on the IC tower, and i don't know how to use wrye bash to handle conflicts, i tried to use it, but can't figure out how to actually operate it. i don't usually download a lot of mods after i start oblivion, i like to have all mods there mostly, unless i find something interesting, which i rarely do aside from the things i already have. date and time stamp, so it resets the date and time on the files?, why would the load order be different each time i add a mod? like the other mods get shifted around? ... what about the missing meshes bug?

 

thanks

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BOSS doesn't CHECK load order, it CHANGES load order - that's where the "Sorting" bit of its name comes in.

 

In OBMM - have you added or removed a mod which had a colour that was NOT blue or green for the little square next to the mod name? If so, that's possibly where your missing mesh problem came from.

 

Whenever you add a mod, it is added to the list with the date of the file in the archive. If that is before or after an existing mod, it'll squeeze in between them. When you use BOSS, it then changes that date to get the load order correct. However, BOSS does tend to assume you are using it with other files such as OBMM or Wrye Bash to handle conflicts, like where two mods both change the same texture file. If two mods have changed the same mesh or texture, and you then deleted one mod along with its meshes and textures, the previous version of the mesh or texture does not magically reappear, so you get missing meshes until you reinstall the first mod. If you take the time to learn how to install stuff with BAIN (Bash Installer facility) then that problem is greatly reduced, but I've yet to find a walkthrough for BAIN that didn't assume you already knew how to use it.

Edited by MarkInMKUK
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