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A question


Leonardus97

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Not without the use of console commands, which would mean that if you are using the steam version of the game, achivements can not be "achieved" until you save the game and restart steam. There are mods for play after the main quest has concluded but so far as I know, you can not.

 

Plus, where is the fun if you start in Goodsprings with an Anti-Material Rifle? :) just saying

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player.setav (attribute) (value)- this sets your various skills to certain values, uses addition concept so that whatever number you put in is added to whatever number you get when you leave doc's house. also for this one, dont use the parentheses. here's an example for raising guns:

 

player.setav guns 20

 

if my initial guns was 20, my new guns skill would be 40

 

the other one that would apply would be player.additem (id) (quantity)

the easiest way to find an object's id is to go to this website. It has everything from power armor to bobby pins.

Here is an example of how to get 20 anti-material rifles:

 

player.additem 0008f21c 20

 

btw, the id for caps is just the letter f. "player.additem f 2000" (without quotations) would give you 2000 caps

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