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Making A Weapon Replacer


roboroller

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Hello all. Quick question here, I dicked around a bit to see if I could find a tutorial on this, and googled a bit more and couldn't find anything, so I thought I'd ask and perhaps someone could at least point me in the right direction. In the most direct manner possible, I'm about to start up a new game and will be using FOOK2 for the first time. Now, I like all of the added weapons, but I also want to replace the vanilla weapons (at least the conventional firearms, I don't care about energy weapons) either with weapons from FOOK2 or with weapons from other mods. I don't want to use any of the replacers currently available because I don't want to scatter my game with even more extra weapons and I'll also be using Ironsightsb and I know that none of the available replacers have %100 ironsights combatability. Now, this would be for my own use, so I wouldn't be putting it out there as my own work or anything. Would it be too hard to do this? I have very limited experience with the GECK and FO3edit as all I've done is change stats and simple values for weapons, armor and NPCs in the past. Any information (or a fingerpoint in the right direction with a shake of the head) would be massively appreciated. Edited by roboroller
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