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Cazador Poison and companions


JediZero

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The Cazador poison on companions bug is a major pain in the ass. I've had to kill/resurrect Rex several times just to keep him from getting poisoned to death.

 

Stimpaks just kill them quicker, and they won't take any Antivenom.

 

Is there any way for this to be fixed/

 

I'm sorry, I just have no idea to mod myself, and it seems to be something that really needs to be fixed.

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The Cazador poison on companions bug is a major pain in the ass. I've had to kill/resurrect Rex several times just to keep him from getting poisoned to death.

 

Stimpaks just kill them quicker, and they won't take any Antivenom.

 

Is there any way for this to be fixed/

 

I'm sorry, I just have no idea to mod myself, and it seems to be something that really needs to be fixed.

I am not aware of any fix but definitely this has been a problem for me too. After the first time it happened I always made sure to have a save handy prior to any encounter with Cazadors -- they often can be seen from quite a distance because they move around a lot. Once I've spotted them I tell my companions to wait as far away as I reasonably could, then I attempt to close up the distance and snipe them with a silenced rifle, try to split them by pulling one or two at a time, switching to a close range high rate of fire gun if they got close. And I'd always make sure I had lots of my own anti-venom and listen for that distinct sound effect to let me know I was poisoned and needed to take some.

 

Sorry this is not a bugfix but its a cumbersome work-around. I hope they fix this but I'm not holding my breath. It's just one more thing on the hate side that makes this game such a love-hate relationship. So many good things about New Vegas, then so many things like this that just make it frustrating.

 

So I second that I would love to see a mod or fix for this :)

Edited by drakeelvin
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