pickinthebanjo Posted March 3, 2011 Posted March 3, 2011 (edited) in nifskope right click on the screen (the object your texturing) and select texture then edit UV. highlight the circle in the uv map and press alt+r then rotate + or - 90 degrees. Also a good time to size the uv map to the texture your using. Edited March 3, 2011 by pickinthebanjo
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