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Trapped!


Loktyre

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Since playing Fallout 3 and being able to interact with Ghouls, zombie like creatures, and having recently played Dead Money for New Vegas I found that similarity in DM that was traditional for a lot of horror zombie movies old and new.

 

I thought it was a simple idea and something that might make New Vegas a little more fun with just one more something to embark on before quitting, or beating the game.

 

I thought "Trapped!" would be a good name to the title of this post, and I think it may be more fitting for a quest modification name.

 

I've never actually been trapped in New Vegas unable to escape against Ghoul or otherwise. It's either always running to the door as fast as you can evading attacks and manipulating obstacles. I though that actually being trapped, like you are in Dead money would be a more interesting way to make Hardcore mode a little more experiencing.

 

Trapped in a hotel casino, a mall casino, anywhere that seems to fit the older and newer themes which includes large open interiors.

 

Upon entering you are knocked unconscious by either a ghoul or other zombie type creature (I think a ghoul would be more fitting for the story like and lore of New Vegas). You awaken in a hotel for the purpose of explaining this idea. You don't know why, but your stuff has been taken, and you've been left with nothing more than two stimpacks, three radaway, and a few food items. But these items won't stay fast. The point would be to be locked in this hotel and the need to survive over a certain period of time and quest lines to complete the quest mod properly. A very limited number of supplies like food, water, guns, and ammunition lay around for you to grab and use to survive on.

 

The amount of feral ghouls in this hotel is atrocious. These feral ghouls range up from the riches to the poorest of the hotels inhabitants. Too many to count on that day, that used the hotel as a shelter when the bombs fell. Too many that have perished and become feral and disgusting over prolonged use. The hotel, you see, it's boarded up and no one can get in, and no one can escape. They say it's hell, blood and guts everywhere, bodies eaten by the others lay on the ground decaying ghoul and feral ghoul alike. Unlike the point however, there are riches that men talk about hearing that lays at the very heart of that hotel. Not even the ferals have anything on them. We've all been picked clean.

 

Battle you're way through hordes of the seemingly undead ghouls and fight for survival and discover the treasure and riches that await at the heart of the Hotel Casino. The doors are locked and there's no way out but one and you must find it.

 

Supposed to be non-companion friendly. Friends with guns get sent back to their posts :(

 

However temporary companions may come in more handy, the ones that follow you for a short distance and do everything with you? Why not? It's an old theme tactic in zombie horror flicks, you're not just the only human who's trapped!

 

Using one another as and for support, all working together to find a way out.

 

When I say the amount of ghouls is bad I mean that in a very, very bad to all heck bad. I've had trouble around lvl 30 with ghouls if they get to close. Imagine having to survive 10 at first, but eventually you are forced to take on 25, a large open church in the Hotel Casino that was once used for the hotels guests to join is now being used to house 50 ghouls guarding a secret entrance that is hard to unlock. Not 50 all at once, but 15 ghouls showing up at first then all of a sudden 35. If you should succeed in killing all 50, more will be coming soon. It's like.... they've been... summoned to you. Evade, or kill attackers while unlocking the complicated secret to opening the doorway to your freedom. For if you don't, you'll be stuck here for eternity.

 

I believe a quest mod like this that follows a very strict and straight theme, as in you do get locked, and you can't escape that will literally lock that players saves in that building unit until he cheats to get out or finishes the quest would be a more thrilling way to add creepiness and survival challenge to the game.

 

Plus, I've been looking for a cool way to use C4.

Edited by Loktyre
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This is a really cool idea,

 

I wanted to ask if you'd organize it a little bit and then repost it under the "Post Your Quest Mods" Thread,

 

I'm trying to put as many good quest mod ideas in there so people can find them. Try to include a link to this thread at the end of your post so people can post about your with things like advice or offers to make it.

 

Best of luck

 

http://i54.tinypic.com/2n65jlv.png

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