Gradashy Posted March 3, 2011 Posted March 3, 2011 I have problems to edit NIF files. I'm using NifSkope to edit the files.Well, I would like to add a mache of a body of a character in a suit of armor, I open the file "femaleupperbody.nif" and I export in OBJ format. Then I open the armor I would like to add the meche, then go to import, and import the OBJ Meche.The meche and the texture appears in NifSkope and I save then, I open the game, but to use the armor, the skin textures do not appear making the character runs out of body! What am I doing wrong to import the body? Exporting the body I get an error saying that OBJ does not support "skin".Is there any way to avoid this error? The NifSkope exports only in OBJ. Sorry my bad English.
Moire Posted March 4, 2011 Posted March 4, 2011 You need to right click the body mesh and select block -> copy branch, then you go to the armor and right click scene root -> block -> paste branch. Save and you're done! No import or export needed.
Gradashy Posted March 4, 2011 Author Posted March 4, 2011 I tried that and look what happened: CopyingPastingError What did I do wrong?
fore Posted March 6, 2011 Posted March 6, 2011 I can't tell you what to do, but apparently your DBBody is missing one of the Breast bones (Bip01 L Op1). So the imported body mesh cannot be fully parented.
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