kamerakuken Posted March 4, 2011 Share Posted March 4, 2011 So I installed Fcom and it ran perfectly for about a week, then it started crashing. At first it was only when i tried to equip certain items that it would crash but now it often crashes when I simply try to load a save game. I am using BOSS and wrye bash to sort my load order and I\ve also tried other things like clearing my register. Anyways here is my load order so please tell me if you see anything wrong with it. Recognised And Re-ordered Mod FilesOblivion.esm Note: Masterlist Revision: 2329You Are Here.esm [Version 1.1] All Natural Base.esm [Version 1.2] Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]Bash Tag suggestion(s): {{BASH:Invent, Delev, Relev, Actors.AIData,Actors.Stats, Stats}}Francesco's Optional New Items Add-On.esm [Version 4.5bSI] Cobl Main.esm [Version 1.35]Note: Do not use Tamrielic Ingredients and COBL at the same time.Oscuro's_Oblivion_Overhaul.esm [Version 1.34 Beta 5]Bash Tag suggestion(s): {{BASH:Actors.Spells,Graphics,Invent,Scripts,Stats,Relations}}Mart's Monster Mod.esm [Version 3.7b3p3]Bash Tag suggestion(s): {{BASH:Actors.AIData,Actors.AIPackages,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}FCOM_Convergence.esm [Version 0.9.9MB3]Bash Tag suggestion(s): {{BASH:Delev,Factions,Relations,Relev}}Better Cities Resources.esm [Version 4.9.0] DLCShiveringIsles.espNote: For russian version GOTY please move this esp before Unofficial Oblivion Patch.esp (for UOP quest fixes)Better Cities .esp [Version 4.7.0]Note: Dummy file to load Better Cities .BSAFrancesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp Francesco's Optional Chance of More Enemies.esp Francesco's Optional Leveled Guards.espRequires: Shivering Isles expansion.Bash Tag suggestion(s): {{BASH:Actors.ACBS,Actors.Stats}}FCOM_Francescos.esp [Version 0.9.9]Requires: Francesco's Leveled Creatures-Items 4.5b.FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]Requires: Francesco's Leveled Creatures-Items 4.5b.Requires: Francesco's supplementary addon package.FCOM_FrancescosNamedBosses.esp [Version 0.9.9]Requires: Francesco's Leveled Creatures-Items 4.5b.Fran Armor Add-on.espBash Tag suggestion(s): {{BASH:Invent}}Requires: FCOM_UnofficialFranArmorAddon.espRequires: the meshes from 'Bonemold Helmet' and 'Cryos Ordinator Indoril Armor' mods, but not the ESPs.Requires: Francesco's Leveled Creatures-Items 4.5b.Fran_Lv30Item_Maltz.espRequires: Francesco's Leveled Creatures-Items 4.5b.All Natural.esp [Version 1.2]Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch.Bash Tag suggestion(s): {{BASH:C.Climate}}All Natural - SI.esp [Version 1.2]Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch.Bash Tag suggestion(s): {{BASH:C.Climate}}Symphony of Violence.esp All Natural - Real Lights.esp [Version 1.2]Bash Tag suggestion(s): {{BASH:Graphics,Scripts}}Note: Do not use with original Real Lights mod.DropLitTorchOBSE.esp [Version 2.4] DLCHorseArmor.espBash Tag suggestion(s): {{BASH:Scripts}}DLCOrrery.espBash Tag suggestion(s): {{BASH:Actors.AIPackages}}DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.espBash Tag suggestion(s): {{BASH:Relev}}ExnemEyeCandy.esp EVE_StockEquipmentReplacer.espBash Tag suggestion(s): {{BASH:Graphics,NoMerge}}Note: For Vanilla, do not use with OOO/MMM/FCOM, use that version instead.DarkIllusionArmor.esp ExnemEC_Warrior01.esp ExnemZorlackArmory.esp DLCThievesDen.espBash Tag suggestion(s): {{BASH:C.Name,C.Light,Actors.ACBS,Actors.AIPackages,Actors.Stats}}ExnemRuneskulls.espRequires: 'FCOM_ExnemRuneskulls.esp'.Note: Not need if use Mart's Monster Mod - Diverse Runeskulls*.espFCOM_ExnemRuneskulls.esp [Version 0.9.9]Requires: 'ExnemRuneskulls.esp'.Note: Not need if use Mart's Monster Mod - Diverse Runeskulls*.espCobl Glue.esp [Version 1.32]Note: Make sure to install the FCOM patch 'FCOM_Cobl.esp'/'MMM_Cobl.esp' if using latest version.Cobl Si.esp [Version 1.32]Requires: Shivering Isles expansion.Bob's Armory Oblivion.esp [Version 1.1]Requires: 'FCOM_BobsArmory.esp'.Cheat Bob's Armory Oblivion.esp [Version 1.1] FCOM_BobsArmory.esp [Version 0.9.9]Requires: 'Bob's Armory Oblivion.esp'.Bash Tag suggestion(s): {{BASH:Relev,Delev}}Loth's Blunt Weapons for NPCs.espRequires: 'FCOM_LothsBluntWeapons.esp'.FCOM_LothsBluntWeapons.esp [Version 0.9.9]Requires: 'Loths Blunt Weapons for NPCs.esp'.Oblivion WarCry EV.espBash Tag suggestion(s): {{BASH:Actors.ACBS,Actors.AIData,Actors.DeathItem,Actors.Stats,Delev,Graphics,Invent,Relev,Stats}}Requires: either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'.FCOM_WarCry.esp [Version 0.9.9MB3]Bash Tag suggestion(s): {{BASH:Delev,Relev,Stats}}Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.Oscuro's_Oblivion_Overhaul.esp [Version 1.34 Beta 5]Bash Tag suggestion(s): {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackages,Actors.CombatStyle,Actors.Spells,Actors.Stats,Delev,Factions,Graphics,Invent,Names,R.ChangeSpells,Relations,Relev,Scripts,Stats}}OOO 1.32-Cobl.esp [Version 1.29]Bash Tag suggestion(s): {{BASH:Delev,Invent}}FCOM_Cobl.esp [Version 0.9.9]Bash Tag suggestion(s): {{BASH:Delev,Relev}}Requires: 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.Note: Do not use COBL and Tamerielic Ingredients at the same time.Note: Do not use with latest MMM/FCOM/COBL - superseded by MMM_Cobl.espFCOM_Convergence.esp [Version 0.9.9Mb3]Bash Tag suggestion(s): {{BASH:Actors.ACBS,Actors.AIData,Actors.AIPackagesForceAdd,Actors.CombatStyle,Actors.DeathItem,Actors.Spells,Actors.SpellsForceAdd,Actors.Stats,Delev,Factions,Graphics,Invent,Names,Relations,Relev,Scripts,Stats}}FCOM_RealSwords.esp [Version 0.9.9]Bash Tag suggestion(s): {{BASH:Delev,Relev}}FCOM_SpawnRatesReduced.esp [Version 0.9.9Mb3]Bash Tag suggestion(s): {{BASH:Delev,Relev}}Note: Use only one: Reduced, SlightlyReduced or Stronger.FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3]Bash Tag suggestion(s): {{BASH:Delev,Relev}}Note: Use only one: Reduced, SlightlyReduced or Stronger.FCOM_SpawnRatesStronger.esp [Version 0.9.9Mb3]Bash Tag suggestion(s): {{BASH:Delev,Relev}}Note: Use only one: Reduced, SlightlyReduced or Stronger.Note: 'Stronger' is the same as 'Reduced' but spawns will be more powerful.OOO-WaterFish.esp [Version 1.34 Beta 5] Scribe Supplies.espNote: Not Better Cities compatible. Already included in Better Cities IC Market District.Note: Or use the replacer esp in from the BC package (same name).VaultsofCyrodiilBC.esp Apachii_Goddess_Store.esp [Version 1.6.] DLCFrostcrag.espBash Tag suggestion(s): {{BASH:C.Name,C.Owner,Factions}}Knights.espBash Tag suggestion(s): {{BASH:Actors.AIPackages,Factions}}EVE_KnightsoftheNine.espBash Tag suggestion(s): {{BASH:Graphics,NoMerge}}FCOM_Knights.esp [Version 0.9.9Mb3]Bash Tag suggestion(s): {{BASH:Delev,Factions,Relations,Relev}}Requires: DLC 'Knights.esp'.FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]Requires: 'Fran Armor Add-on.esp' from 'Unofficial Francesco's Armor'.EVE_ShiveringIslesEasterEggs.esp Ring of console.esp Salmo the Baker, Cobl.esp [Version 3.05]Bash Tag suggestion(s): {{BASH:C.Owner,Names,Invent,Factions,Actors.Stats,NPC.class,Actors.AIData,Actors.AIPackages,Graphics}}Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash.MidasSpells.espBash Tag suggestion(s): {{BASH:Invent}}StealthOverhaul.esp [Version 1.4] bgBalancingEVCore.esp [Version 10.52EV-D]Requires: bgBalancingNoSIVersion_Core_still_required.esp is required if Shivering Isles not installed.Note: Do not use with COBL Races.Bash Tag suggestion(s): {{BASH:Eyes,Hair,R.Relations,R.Description,R.Skills,R.Attributes-F,R.Attributes-M,R.ChangeSpells}}EVE_KhajiitFix.espBash Tag suggestion(s): {{BASH:Body-F}}Better Cities Full.esp [Version 4.9.0] Better Cities - VWD of the IC.esp [Version 4.7.0] Better Imperial City.esp [Version 4.9.0] Better Cities Full FPS Patch.esp [Version 4.9.0] Better Imperial City FPS Patch.esp [Version 4.8.1]Note: Only use if using Better Imperial City.espBetter Cities - COBL.esp [Version 2.1] Francesco's 10 days respawn time - 1-20 day lenght rescale.espNote: Respawn and Timescale modNote: Use only one Respawn or Timescale modAll Natural - Indoor Weather Filter For Mods.esp [Version 1.2]Bash Tag suggestion(s): {{BASH:Filter,C.Climate,Deactivate}}Bashed Patch, 0.esp [Version 2011-03-04 10:39:56] Unrecogised Mod FilesReorder these by hand using your favourite mod ordering utility. Done. Link to comment Share on other sites More sharing options...
MarkInMKUK Posted March 4, 2011 Share Posted March 4, 2011 On a quick glance through: EVE_StockEquipmentReplacer.espBash Tag suggestion(s): {{BASH:Graphics,NoMerge}}Note: For Vanilla, do not use with OOO/MMM/FCOM, use that version instead. FCOM_Cobl.esp [Version 0.9.9]Bash Tag suggestion(s): {{BASH:Delev,Relev}}Requires: 'Cobl Glue.esp' and 'OOO 1.32-Cobl.esp'.Note: Do not use COBL and Tamerielic Ingredients at the same time.Note: Do not use with latest MMM/FCOM/COBL - superseded by MMM_Cobl.esp Salmo the Baker, Cobl.esp [Version 3.05]Bash Tag suggestion(s): {{BASH:C.Owner,Names,Invent,Factions,Actors.Stats,NPC.class,Actors.AIData,Actors.AIPackages,Graphics}}Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash. Plus you may not have done this: Scribe Supplies.espNote: Not Better Cities compatible. Already included in Better Cities IC Market District.Note: Or use the replacer esp in from the BC package (same name). That's the first set of things to check. Also try the bashed patch settings on the installation page of the FCOM Superpack forum - they worked for me with FCOM Better Cities - VWD of the IC.esp [Version 4.7.0] can also cause problems if your graphics card is at all stressed - try disabling it and see. Link to comment Share on other sites More sharing options...
kamerakuken Posted March 4, 2011 Author Share Posted March 4, 2011 Thank you! I have disabled the problematic mods and replaced FCOM_Cobl.esp with MMM_Cobl.esp. I'll test the game for some time and get back to you if it doesnt work, also where did you say i could find the bashed patch settings? Link to comment Share on other sites More sharing options...
kamerakuken Posted March 4, 2011 Author Share Posted March 4, 2011 I've had a change of heart, after seeing the Fcom superpack forum im considering reinstalling oblivion and using the fcom superpack to guide me through the fcom installation. Would you reccomend this? Link to comment Share on other sites More sharing options...
MarkInMKUK Posted March 4, 2011 Share Posted March 4, 2011 On the plus side - it's easier On the minus side, you're working with someone else's selected addons for FCOM, which you may not agree with. But it's a fairly simple thing to try, and if you don't like it, just uninstall and start again Link to comment Share on other sites More sharing options...
kamerakuken Posted March 4, 2011 Author Share Posted March 4, 2011 On the plus side - it's easier On the minus side, you're working with someone else's selected addons for FCOM, which you may not agree with. But it's a fairly simple thing to try, and if you don't like it, just uninstall and start again Do you have any experience with how "stable" the superpack installation is? Link to comment Share on other sites More sharing options...
MarkInMKUK Posted March 4, 2011 Share Posted March 4, 2011 It's certainly no more unstable than my manual FCOM was at the same time - so it's not a "bad install" Link to comment Share on other sites More sharing options...
kamerakuken Posted March 4, 2011 Author Share Posted March 4, 2011 It's certainly no more unstable than my manual FCOM was at the same time - so it's not a "bad install"Thanks for all your help, I shall reinstall oblivion and install fcom using the superpack and hope to god that it's more stable than my current version. Link to comment Share on other sites More sharing options...
kamerakuken Posted March 7, 2011 Author Share Posted March 7, 2011 (edited) So, update! I reinstalled using the superpack only to find out it wasn\t my cup of tea. I reinstalled yet again and this time i crosschecked my load order with both the official one and others i found on the web. Here is my new load order which I would just like to double check with you seasoned pros before commencing. • 00 Oblivion.esm• 01 Jog_X_Mod.esm• 02 All Natural Base.esm [Version 1.2]• 03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]• 04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]• 05 A_Bloody_Mess.esm• 06 Cobl Main.esm [Version 1.73]• 07 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]• 08 Mart's Monster Mod.esm [Version 3.7b3p3]• 09 TamrielTravellers.esm [Version 1.39c]• 0A FCOM_Convergence.esm [Version 0.9.9a7]• 0B Armamentarium.esm [Version 1.35]• 0C Artifacts.esm [Version 1.1]• 0D Unofficial Oblivion Patch.esp [Version 3.3.4]• 0E UOP Vampire Aging & Face Fix.esp [Version 1.0.0]• 0F DLCShiveringIsles.esp• 10 Unofficial Shivering Isles Patch.esp [Version 1.4.1]• 11 Francesco's Optional Chance of Stronger Bosses.esp• 12 Francesco's Optional Chance of Stronger Enemies.esp• 13 Francesco's Optional Chance of More Enemies.esp• 14 Francesco's Optional Leveled Guards.esp• ++ FCOM_Francescos.esp [Version 0.9.9]• ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]• 15 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]• 16 Fran Armor Add-on.esp• 17 Fran_Lv30Item_Maltz.esp• 18 All Natural.esp [Version 1.2]• 19 All Natural - SI.esp [Version 1.2]• ++ Symphony of Violence.esp• 1A All Natural - Real Lights.esp [Version 1.2]• 1B Enhanced Economy.esp [Version 5.2.2]• 1C DLCHorseArmor.esp• 1D DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]• 1E DLCOrrery.esp• 1F DLCOrrery - Unofficial Patch.esp [Version 1.0.4]• 20 DLCVileLair.esp• 21 DLCVileLair - Unofficial Patch.esp [Version 1.0.6]• 22 DLCMehrunesRazor.esp• 23 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]• 24 DLCSpellTomes.esp• ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]• 25 Armamentium female.esp• 26 DLCThievesDen.esp• 27 DLCThievesDen - Unofficial Patch.esp [Version 1.0.8]• 28 ExnemRuneskulls.esp• ++ FCOM_ExnemRuneskulls.esp [Version 0.9.9]• 29 Cobl Glue.esp [Version 1.73]• 2A Cobl Si.esp [Version 1.63]• 2B Bob's Armory Oblivion.esp• 2C FCOM_BobsArmory.esp [Version 0.9.9]• 2D Loth's Blunt Weapons for Npcs.esp• ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]• 2E Oblivion WarCry EV.esp [Version 1.09]• 2F FCOM_WarCry.esp [Version 0.9.9]• 30 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]• 31 OMOBS.esp [Version 1.0]• 32 OMOBS_SI.esp [Version 1.0]• 33 OOO 1.32-Cobl.esp [Version 1.72]• 34 FCOM_Convergence.esp [Version 0.9.9]• ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]• ++ FCOM_EntropicOrderHardcore.esp [Version 0.9.9]• 35 FCOM_RealSwords.esp [Version 0.9.9]• 36 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]• 37 TamrielTravellers4OOO.esp [Version 1.39c]• 38 TamrielTravellersItemsCobl.esp [Version 1.39c]• 39 ShiveringIsleTravellers.esp [Version 1.39c]• ++ FCOM_TamrielTravelers.esp [Version 0.9.9]• ++ ArmamentariumLL4OOO.esp [Version 2.01]• ++ ArmamentariumLLMagicOOO.esp [Version 1.35]• 3A Fransfemale.esp• 3B OOO-WaterFish.esp [Version 1.34]• ++ MMM-Cobl.esp [Version 1.73]• 3C EVE_StockEquipmentReplacer4FCOM.esp• 3D Artifacts.esp [Version 1.1]• ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]• 3E thievery.esp• 3F thievery - EE patch.esp [Version 4.2]• 40 Apachii_Goddess_Store.esp• 41 DLCFrostcrag.esp• 42 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]• 43 Knights.esp• 44 Knights - Unofficial Patch.esp [Version 1.1]• 45 EVE_KnightsoftheNine.esp• ++ FCOM_Knights.esp [Version 0.9.9]• ++ FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]• 46 A Bloody Mess - Bloody Fights.esp• 47 EVE_ShiveringIslesEasterEggs.esp• 48 Toggleable Quantity Prompt.esp [Version 3.2.0]• 49 MidasSpells.esp• 4A Midas OscuroGems.esp• ++ Midas Betterholy.esp• ++ Midas Reduced Costs Half.esp• ++ Mart's Monster Mod - Midas Creature Ingredients.esp• ++ Midas PowDur1.5x.esp• 4B Midas BeastFortify Fix OBSE.esp• 4C StealthOverhaul.esp• 4D bgBalancingEVCore.esp [Version 10.52EV-D]• ++ bgBalancingEVNoSIVersion_Core_still_required.esp [Version 10.5DV-D]• ++ EVE_KhajiitFix.esp• ++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]• 4E FCOM_Archery.esp [Version 1.0]• ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] Thanks for all your help so far btw. Edit: Oh great! Now the game freezes on startup :thumbsup: I deleted Cobl Filter and the battlehorn patch as I didnt have the master esms for them but the game still won't start. Edit 2: I deactivated all my mods and the game boots up fine, so is there an easier way to find out which mods are causing the trouble other than manually activating each one and then booting? Edited March 7, 2011 by kamerakuken Link to comment Share on other sites More sharing options...
RPGAlien Posted April 3, 2011 Share Posted April 3, 2011 Hi, I'm also in the middle of installing FCOM. Not finished yet, so I might not be right, but used quite a lot of time researching the installation of FCOM. The first thing I see wrong, is the fact you deleted the Cobl Filter. Instead, deactivate the mod, and then merge it into the bashed patch, when you build it. This is also pretty clearly stated in the ReadMe (there is actually a reason why a 100 Mb readme is included) The following is copied directly from the ReadMe: Missing Masters:Most likely this mod has masters that are not available on your machine. As a result activating it results in a "Missing Masters" problem which will cause Oblivion to crash immediately on startup.However, when Bash merges this into the bashed patch, it does a filtered merge which discards references to mods that you don't have active, thus avoiding the missing masters problem. (Which is why Wrye Bash is required.) I don't know how many times I've been told, that if I choose not to read the ReadMe's, my computer "may chew your game up into tiny bits and spit it back in your face!"... You should really spent some actual time reading ReadMe's if your serious about ever being able to install FCOM. Or you might as well forget about it, as people usually don't want to waste their time explaining things over and over again, to those who don't want to take their time and read the ReadMe's, and the already existing comments (in which almost every possible question have been asked). Google is also a very good option! Hopefully this makes some sense, and good luck with installing FCOM, and please take your time carefully reading through the ReadMe's. They are there for a reason! :) Link to comment Share on other sites More sharing options...
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