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TheSaintJamez

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Hi Saint.

Long time no talk :confused:

 

Please can you list the various file types Gmax can export? Im not familiar with the program.

The I can walk you through how to get it in game.

 

Thanks

 

Allan. :)

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Hi Saint.

Long time no talk :confused:

 

Please can you list the various file types Gmax can export? Im not familiar with the program.

The I can walk you through how to get it in game.

 

Thanks

 

Allan. :)

 

Gmax can import .3ds, .prj, .dxf, and .shp Gmax can Export in .p3d

 

But it can save as .gmax

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As far as I am aware blender does ont support this file type.

Your best bet is to find an exporer for gmax, to allow it to export a few new file types.

 

 

Also, I only know of p3d due to operation arrowhead......Ive not heard of gmax myself.

 

It might be better to simply use blender, as there are more rescources availible for you to use.

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As far as I am aware blender does ont support this file type.

Your best bet is to find an exporer for gmax, to allow it to export a few new file types.

 

 

Also, I only know of p3d due to operation arrowhead......Ive not heard of gmax myself.

 

It might be better to simply use blender, as there are more rescources availible for you to use.

 

listen to alan, he is very knowledgeable in custom meshing!

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As far as I am aware blender does ont support this file type.

Your best bet is to find an exporer for gmax, to allow it to export a few new file types.

 

 

Also, I only know of p3d due to operation arrowhead......Ive not heard of gmax myself.

 

It might be better to simply use blender, as there are more rescources availible for you to use.

 

Problem is i cant use Blender for poop, I'm to used to Gmax, I've tried using blender but a lot of it doesn't make sense to me. All my modeling experience was gained from Gmax and Auto Desk's 3DS Max programs. So unless anyone has any other ideas, I'm afraid it would be a lost cause unless someone could remake the model itself which would probably take far to long sense it took me a good 2 to 3 hours of meshing.

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Aha, Ok. Calm down.

 

What is it your trying to model?

Its probbably not as hard as you are making it out to be.

 

Second - Yu said you use 3dmax? Surely that can open the file?

If so, open it in max, and export it to FNV via 3dmax nif exort :)

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Try this:

http://www.katsbits.com/tutorials/gmax/import-gmax-models-into-max.php

 

Basically, install the md3 pack, export from gmax as md3

 

Find a md3 import script for blender, here's one: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Scripts/md3_import

 

Import your md3 to blender

 

Export it as nif.

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