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Blue Citadel Pleximap


malthol

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  • 1 month later...

Ok, so Blivion's texture works great as a replacer, but I'm not having luck creating a new object with it. I'd really like to leave the one in the Citadel orange, and have only the one in my mod be blue.

 

I've tried the texture set method for creating a new item, but the actual map portion isn't adjustable via texture set. I also tried extracting the mesh, renaming, and using NifSkope to point to the blue texture (also renamed), but it then won't load the blue texture in game.

 

Can anyone help me out with this?

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