bigv32 Posted March 7, 2011 Share Posted March 7, 2011 I just reinstalled new vegas and am trying to only have mods that I know I will use and enjoy (my old folder had about two hundred mods I did not even use anymore so I had a mess). I am still using the usual mods like nevada skies, IWS (or rePopulated Wastelands if someone could explain the differences, I would be appreciative as one seems to be taking after the other), several hud features, etc. EDIT: (also World of Pain and CaliberX) I have seen both Project Nevada and nVamp main pages, but I can't really tell which one is better? nVamp just seems like a merger of a bunch of great mods, while Project Nevada seems like it adds a lot to the game. However, Project Nevada is still recommended by the guys doing nVamp. While the instructions for installing nVamp requires me to download all the individual mods themselves for the most part. Right now I am leaning toward nVamp for the sole reason that I recognize some of the names of the modders and know their work. However, it appears that Project Nevada may introduce some really cool things in the future as only a couple of the planned parts have been released. Just some FYI's, I have read both mods nexus pages and anything else I can on both mods. Any advice on whether I should use one over the other or just get both and upgrade as I go along. Thanks Link to comment Share on other sites More sharing options...
simplywayne90 Posted March 8, 2011 Share Posted March 8, 2011 (edited) Well it really depends on the person. I actually got bored with New Vegas after like the third playthrough, because It was not challenging anymore. I'd killed every person/creature before, modded guns are fun but are usually overpowered, and I suspect that the A.I behavior in Fallout is based on poo-flinging monkeys, otherwise a guy with a baseball bat would never run up to me when I'm holding a bloodsoaked chainsaw that I'm revving up. ---------------------------Project Neveda------------------------ Project Neveda is a great contimplation mod and introduces many unique and enjoyable new features in very polished ways. Its pretty stable and works well with many other mods, so each user can customize how it works to thier own liking.. I don't think I can ever play Fallout again without sprinting and the grenade hotkey. The effect it has with armor helmets is very cool too, and rather realistic. The cybernetics menu looks like it was made by the developers, It doesn't look out of place in the slightest.It's rather small in filesize so its pretty quick to install and so you can play much sooner. However, in the end, your still stuck with the same unchallenging gameplay and likely you've done a lot of the quests a few times before by now. So If your happy with the current combat and either have good quest mods or haven't finished exploring the wastes then it's all you need. ------------------------------------nVamp------------------------------------ If you find that you do want more than Project Neveda offers, then nVamp or the "New Vegas Advanced Mod Project" is the first thing you need to get. nVamp is a HUGE contimplation of all the top mods for New Vegas (including Project Neveda) as well as some less known but high quality mini-mods as well. I myself use nVamp but I can honestly say that I almost didn't because it can be hell to get everything just right. nVamp does everything that P.N does and much, much, much more, and while it may be a bigger hassle to setup and intall, after it is, you'll find that Fallout is on par with Gears of War and Halo when it comes to gameplay and features. First I will list the few problems I had and I'll post how to fix them to save you the horrors I endured =P. nVamp is huge, I mean its likely over 1.5 Gigabytes (which is around 250 times the size of Project Neveda) so it will take a lot of time to download, even with high-speed your likely going to be downloading and installing things for at least an hour, maybe more if your not used to install mods for Fallout. However their site is very helpful, and they have links to every mod you need to download fist and have detailed step-by-step guides on how to install everything, including load orders. The first problem I had was one of the master mod files (esm file) needed to run nVamp is not located on Nexus because the creator was banned a long time ago, but they do have a link to every mod you'll need on their site, and even have a list with suggestions for optional mods that complement nVamp. Just in case others have trouble the one I couldn't find is a mod called "Hardened" aka "HarderThan.esm" in the load order list.The second problem is more likely to affect people and make you want to start a nuclear war in frustration. This mod requires that you can use Wyre Bash, its realitivly easy to get and setup but some unlucky people have computers or an OS that refuses to let it work. On thier main installion guide page they don't offer an alternative. Which is bad, since Wyre Bash (to me) seems to be a pretty technical program.However I found deeo in thier forums that people can also use FNVedit instead. You simply load up the correctly organized load order (they have 2 very easy to use examples to help you) and then select all the mods at once.....then you [right click] and chose "Make Merged Patch" and ta-da your done. Despite the problems, I'll never touch New vegas again without nVamp. It includes Project Neveda and all its features.Adds "new" creatures, enemies, and locations to explore.Combat becomes utterrly unforgiving, you will die...often..Very often. You can just run out and shoot anymore, you have to start being tactical, and sometimes you'll be forced to sneak past enemies that used to be nothing to you. Suddenly radscorpians are now a very serious threat, and deathclaws are truly like demons, god forbid you get more than one at a time.Creatures arn't the only ones getting tough, A.I behavior gets a good improvement as well, you won't see the idoit kamakize raiders who try to beat you down with a wood bat when your in full power armor, they'll throw grenades, or pick up guns if they can before they try to come close to you.In addition to being smarter and tougher, your likely to encounter larger groups of enemies, in places where you used to find 3-4 small radscorpians, may now have 5-7 radscorpians and might be tougher varients like giant or something worse. It works the same with raiders and patrols as well, on a route where maybe you knew you'd be attacked twice by wimpy guys, may now be a death trap of endless attacks.Introduces tons of new armors, weapons, and items. And things have changed. Remember those guns that used to rip through all kinds of armor?, yeah now they just tickle your enemies. Grenades and mines are suddenly very realistic, (As in your not walking away if you step directly on a mine.) Most Grenades will send you (and everyone around you) flying (I suggest you find a mod to make autosave more often, and make your companions esstential)The world isn't only after you anymore!! Before it seemed like animals and opposing factions would stop, team up, and kill you first. Now when you travel your likely to find animals hunting each other or faction patrols fending of predators and radiers and they will likely ignore you unless you get too close or your companions decide to join in.Skills and Perks are now very important and depend on one another. Like if you put enough points in guns then you automatically get awarded certain gun-related perks and also unlock completely new ones to choose from. Survival, Repair and Science are fleshed out as well, the crafting/reloading list is much, much, bigger and more useful to you.There are several large and small quest mods and areas added in as well so you may find youself exploring completely new areas with new rewards.The mod also includes certain performance enhancing mods like graphic updates, new HUD elements, customizable features while in-game, and mods to allow the game to run better on your computer.Weapons are now rather difficult to aim or throw, based on your skills you may be completely unable to land a shot on anything thats not right in your face. VATS is still an option however, or they offer the alternitive of "Bullet-Time" where everything slows down just enough to let you aim yourself, and just like VATS, Bullet-Time consumes your AP so it doesn't last forever.The new ammo and weapon system will likely confuse and frustrate you a bit when you start off, but eventually its easy, and it keeps you from playing the same as before nVamp since its unfamilar, Weapon mods also very expanded and become valuable quick.And theres lots I didn't mention but I feel I've said enough. Edited March 8, 2011 by simplywayne90 Link to comment Share on other sites More sharing options...
MarineCorps Posted March 8, 2011 Share Posted March 8, 2011 (edited) I tired NVamp once and promptly unistalled it. I disliked that fact that when I run into a group of fiends my plasma rifle did no damage to them while their 10mm SMG tore through the NCR armor I was wearing and killed me in three shots and that even through my energy skill was over 50 and I was crouched I was still unable to aim with my plasma rifle because it wouldn't stop swaying. Also didn't like that I gained 50 points just for discovering new places. I'm not a fan of hardened due to the changes it makes to the creatures. It adds huge DT and regenerating to them to the point that they are nearly immortal. Trying to kill a gecko with a varmint rifle is an exercise in futility, you can't break their DT so they just keep regenerating the couple HP you took off So that makes the sunny smiles quest impossible. A .50 AP round won't break the DT either. Edited March 8, 2011 by MarineCorps Link to comment Share on other sites More sharing options...
bigv32 Posted March 8, 2011 Author Share Posted March 8, 2011 Thanks I may get n vamp just to try it but wrud bash has me a little worried but I if you can use new Vegas edit that is good. I did have a question about vamp it seems like the mod is only designed around those mods. Can I still use my other mods with nvamp Link to comment Share on other sites More sharing options...
simplywayne90 Posted March 8, 2011 Share Posted March 8, 2011 I did have a question about vamp it seems like the mod is only designed around those mods. Can I still use my other mods with nvamp? Yes, I have about 50 other mods on top of nVamp, like weapons, companions, quest mods, etc.I don't seem to have any problems. Link to comment Share on other sites More sharing options...
Recommended Posts