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ACUTALLY Unique Uniques


SamDoehart

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Well, I tried really hard to do this myself, but sadly I just can't figure it out. I'm trying to make a mod for my private use, one that will take the meshes of all the "unique" weapons in the game that are really just slightly retextured or renamed or restated versions of normal weapons and replace them with weapons from mods I've found around the Nexus. Now just to me clear, I'm wanting to do this for my PRIVATE use. I'm not intending to upload this because that would involve getting the permission of a bunch of people, several of which I'm fairly certain don't come around here anymore. I've tried learning to use Creation Kit, but I just can't figure it out, and none of the tutorials I've looked up have made sense to me x.x I also can't just go in and swap out the NIF and DDS files, cause most of these use NIF and DDS files that are used for other weapons. For example, Eduj uses the model for the Nord Hero Sword, but if I just go in and replace the Nord Hero Sword NIF and DDS files, that won't change just Eduj, but EVERY sword that uses that model. So I'm pretty much at my wit's end. If anyone can help me with this, I would be extremely grateful!

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I replied to your post about doing it yourself but, just incase you dont know, theres also this mod: http://www.nexusmods.com/skyrim/mods/35770/

It might not be as cool as unique uniques but changes all "unique" weapons afaik.

 

Another thing you could do, since its just for personal use is downlosd this mod ive linked that already has all the ck work you need and just replace ths nifs of this mod with nifs of other mods , keeping names intact.

Remember to copy the textures (if they have new ones) from those mods without changing the file structure.

That way you can make your custom "actually unique weapons" mod without needing to open ck, just windows.

 

Thats of course asuming he didnt use texture sets in his mod, if he did then you'd ned to use ck to change or remove them.

 

And lastly you can use both mods, having unique uniques below the one i linked in your load order.

Edited by FrankFamily
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=O You're right! This way I can just replace the nifs in the mod =3 Thanks! Hopefully this will do what I've been wanting.

 

Or apparently not x.x Most of the weapons don't have DDS files to replace, so I'm not sure what to do about that, and most of the ones that DO have DDS files, don't have ones that are somewhat unusually labeled, so I'm not entirely sure which weapons they go to.

Edited by Koori254
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If they dont have dds better, less files to manage, you can just copy all textures from that mod, keep intact folder structure and just replace meshes, remember to copy the texture from the mods you use for replacement too.

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