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Armor mod changing the area it resides in


Kelven

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Don't know how to explain it better then the topic title... I installed an armor mod (Black Rider armor), and its location is the market district in IC. It installs fine and all, and I can play the game, but when I bring up the map while in market district, instead of having the city map like it does everywhere else in IC, it has the world map. Also, there's some graphical glitches around the area, one shown in the screenshot.

 

I'm no modder, but I'm assuming it's because the .esp file edits the city to place the armor in it. I have better cities installed, and I thought it may be just a load order problem so I tried putting it above better cities so BC loads after it, but that didn't change anything.

 

Anywho, my question isn't really how to fix this one specific mod, but rather is it possible to take armor mods such as this and move them to another mod that doesn't have these problems? For example I have a few of R18PN's armor mods, that places a bunch of containers in the arena district. With his(or her) mods I'm still able to use the city map in the arena district, and there's no graphical problems. Would it be possible to move this Black Rider armor into one of R18PN's mods so it appears in one of those containers? I'm not asking for a detailed explanation on how, but rather is it possible, and if so what would I need to research to learn how.

 

Would that be a good way to approach this problem (and future problems like this)?

 

Thanks :)

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Ok, it appears I had a 2nd armor mod that also was changing the market district. Once I put them BOTH above better cities in the load order, that fixed the problem.

 

However, I'm still interested in knowing if it's possible to move these armor mods (and possibly others) into another mod so they're all in the same location.

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Ok, it appears I had a 2nd armor mod that also was changing the market district. Once I put them BOTH above better cities in the load order, that fixed the problem.

 

However, I'm still interested in knowing if it's possible to move these armor mods (and possibly others) into another mod so they're all in the same location.

 

It's possible, but you would need to open up TESCS and edit the mod files. I'm not sure if you want to do that since it seems like extra work when there's no problem at all with how it is currently. Here's what you'll need to do:

 

-Open up TESCS and click the open folder icon (or choose Data from the File menu)

-Put a check next to the mods you're talking about

-Make the mod that you want to move stuff into the active file (R18PN's)

-In the object window, click items, then armor and find the armor you want to move

-Right-click it and select edit

-Change the formID to something else and press OK

-Choose to create a new form (this will save it in the active file so you don't need to load the original mod anymore)

-Find one of R18PN's containers by going through the containers tab in worldobjects and double click it

-You can also use the cell view and render windows to look through the arena district and find the container, double click it, and choose to edit base

-now that you have the container open and can see what's inside, keep it open and go back to the armor that you just copied

-drag and drop the copy of the armor into the container

-close the windows and save the mod

Edited by fg109
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