ozziefire Posted March 9, 2011 Share Posted March 9, 2011 Not Really a Request but more a request for help learning to Mod. I'm trying to work out a way to make the Tron Glow textures for Mantis suit change depending on player hitpoints or suit damage, whatever I got the hang of that bit of object effects so far I think. It seems the only way I found so far is to replace the model which means I think I need to create a new model for each color, do they need to be in the players inventory to work as well or just in the data folder? I looked at the "add destructive data" as an option as well but I suspect this would replace the damaged armor suit with an undamaged one? To create a new base effect would then alter the nif file with Visual effects would be another way, but again would this replace the armor completely with new armor? Link to comment Share on other sites More sharing options...
PyroJesus Posted March 9, 2011 Share Posted March 9, 2011 I don't know how to pull off what you're trying to do, but the Destruct Data tab doesn't work for worn armor. While you're wearing it, no visual effects will take place - The damage will only show on it when it lays idle as a world object. Link to comment Share on other sites More sharing options...
ozziefire Posted March 9, 2011 Author Share Posted March 9, 2011 I don't know how to pull off what you're trying to do, but the Destruct Data tab doesn't work for worn armor. While you're wearing it, no visual effects will take place - The damage will only show on it when it lays idle as a world object.Cool, thanks for the reply, I now know why I can't get it to work, and it's probably not an option, without some advanced scripting stuff anyway :) Link to comment Share on other sites More sharing options...
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