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Perk Mod - Compatibilty


Track10

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Hey guys. I'm new to this so please be as constructive and clear as possible, Thanks :)

 

I'm working on a mod called "Weapon Specialization Perks" (WSP for short) which add in perks so you can specialize in different weapon types like Shotguns, Rifles, Pistols and so on.

 

I'm pretty much finished with the mod for Vanilla but how do I make this mod compatible with other mods that adds in weapons, like FOOK & Classic Fallout Weapons - New Vegas?

 

It's made with quest scripts to see what rank people qualify for and by using Form List added to each perk, so it knows which weapons to affect.

 

Now I've tried to create a new esp under the "Vanilla" one, called WSP - Preorder, and dragged whatever new weapons into the old FormList, then loading that esp after the WSP.esp but that doesn't seem to work. The pre-order weapons doesn't get affected.

 

Should I create a new FormList for each mod, that I want to make it compatible with and add that FormList to the Perk, in a different esp file? Or should I just make a copy of the original esp and then put in the weapons?

 

Maybe I should create a master file? (though I have no idea how to do that)

 

I'm really flat out confused and I don't want to break anything, so I was hoping you guys could help.

 

Thanks in Advance :)

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