Erashima Posted August 5, 2015 Share Posted August 5, 2015 (edited) Hello, One of the things that annoyed me the most about playing fallout is the inconvenient way of knowing where things were on the map with out having to open my pip-boy and manually checking it until I found where I was supposed to go, or made sure I explored everything. I was wondering if it is possible to make a mini-map mod for Fallout New Vegas, or if such mod exists. I was thinking similar to the local map or maybe running off the local map somehow, and it auto updates your map, a la Diablo or something similar, in the corner or something. Thanks. Edited August 5, 2015 by Erashima Link to comment Share on other sites More sharing options...
sullyvanj93 Posted August 6, 2015 Share Posted August 6, 2015 are you thinking in place of a compass? like on your HUD screen? Link to comment Share on other sites More sharing options...
Erashima Posted August 6, 2015 Author Share Posted August 6, 2015 are you thinking in place of a compass? like on your HUD screen?Yeah, exactly. It can be like a constantly updating mini-map that updates as you move. Link to comment Share on other sites More sharing options...
sullyvanj93 Posted August 6, 2015 Share Posted August 6, 2015 its most likely possible to set one up with your own personal marker. Just moving the "local" map to the main HUD view rather than the pip boy. I doubt that you could get enemies to show up on there though... so if it replaces the compass, that would be a big loss. But maybe its possible. way beyond my skill though... Link to comment Share on other sites More sharing options...
Erashima Posted August 6, 2015 Author Share Posted August 6, 2015 hmm, that is true. Honestly, I use a clean ammo only UI , compass disabled. But yeah I could see that as a loss. I would just love to see that idea looked into a bit. Maybe mess around with it, I have no modding experience, so I can't really fiddle with it myself sadly... Link to comment Share on other sites More sharing options...
devinpatterson Posted August 6, 2015 Share Posted August 6, 2015 if such mod exists I looked under UIO, since chances are good if a mod like that exists it would be compatible with UIO (if it wasn't it would mean it was incompatible with other xml mods) and didnd't see anything that fits the bill. I was wondering if it is possible to make a mini-map mod for Fallout New Vegas, or if such mod exists. I was thinking similar to the local map or maybe running off the local map somehow, and it auto updates your map, a la Diablo or something similar, in the corner or something. so like a mini map in the corner or something similar, that is running as part of your normal gameplay hud? You could certainly make elements of a map and display them on screen in a little overlay. I'm not sure how one would go about transferring the map information to the overlay though. I looked and didn't see anything obvious as far as functions, but there are two interesting NVSE functions; SetOutputLocalMapPicturesGrids & OutputLocalMapPicturesOverride But I couldn't find any documentation on them. I think to do something like this (or to even tell if it's feasible/possible) your going to need some input from someone very familiar with xml and it's supporting scripting, maybe someone like jazzisparis or luthienanarion can weigh in on the topic. Link to comment Share on other sites More sharing options...
Erashima Posted August 6, 2015 Author Share Posted August 6, 2015 if such mod existsI looked under UIO, since chances are good if a mod like that exists it would be compatible with UIO (if it wasn't it would mean it was incompatible with other xml mods) and didnd't see anything that fits the bill. I was wondering if it is possible to make a mini-map mod for Fallout New Vegas, or if such mod exists. I was thinking similar to the local map or maybe running off the local map somehow, and it auto updates your map, a la Diablo or something similar, in the corner or something.so like a mini map in the corner or something similar, that is running as part of your normal gameplay hud? You could certainly make elements of a map and display them on screen in a little overlay. I'm not sure how one would go about transferring the map information to the overlay though. I looked and didn't see anything obvious as far as functions, but there are two interesting NVSE functions;SetOutputLocalMapPicturesGrids & OutputLocalMapPicturesOverrideBut I couldn't find any documentation on them. I think to do something like this (or to even tell if it's feasible/possible) your going to need some input from someone very familiar with xml and it's supporting scripting, maybe someone like jazzisparis or luthienanarion can weigh in on the topic. Yeah, that is basically the idea, part of the HUD. I'll see if it is possible to catch their attention. Any help would be appreciated. Link to comment Share on other sites More sharing options...
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