Guest Messenjah Posted August 5, 2015 Share Posted August 5, 2015 So I just need a short quest to set a few variables in my mod. So... I created a quest called "ACFilter" Basically all it does is change a global that I have created. So the only thing marked is Start Game Enabled. Under Quest Stages.... I have set up one stage, "10" Added this as the result script: Set ACFilter to 2 CompleteQuest ACFilterQuest Marked it to complete quest. When this didn't work... I added this quest script: SCN ACFilterQuestSCRIPT Begin GameMode If GetStage ACFilterQuest < 10 SetStage ACFilterQuest 10 Endif End Still the quest does not start and the filter does not apply the change... why? Link to comment Share on other sites More sharing options...
Fallout2AM Posted August 6, 2015 Share Posted August 6, 2015 (edited) You can simply attach a quest script like this: Scn MyQuestScript int MyVar Begin GameMode Set MyVar to 2 StopQuest MyQuest End Edited August 6, 2015 by Fallout2AM Link to comment Share on other sites More sharing options...
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