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Mod Help: Animation


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Hi!

How can i alter the usage of an animation? i mean whenever i have a character, whos defense is realy high, he seemingly gets hit all the time but doesn´t take any damage, he rarely evades or even blocks any of the blows, they just get sucked in and don´t do any damage...

so where can i alter this?

and also i´d like to lower the hps and enhance the armour value, to make the game more tactical...

sp that it´s like this:

when you wear a robe or nothing at all, and you get hit by any weapon, except basic attacks from a mages staff, you run out of hp, none of any other weapons

if you wear a leather armour, then you survive dagger thrusts, or arrows fired by a shortbow, like two times, then you run out of hp, none of any other weapons

if you wear medium armour, you survive two hits by a sword or a maul or so, but only one hit by a longbow and three by a shortbow, none of any other weapons

if you wear heavy armour, you survive a hit by a two handed weapon, two hits by a longbow, shortbows are likely to shrug off at a chance of about 50%, daggers do get through at a 20% chance, none by a crossbow

if you wear massive armour, you survive three to four hits by a two handed weapon,longbows hit at a 70% chance, others shrugg off, shortbows like 20%, daggers never, two shots by a crossbow

 

to these values there is of course evading, blocking, and the chance of these two and shrugging of missile attacks get boosted by wearing a shield, bucklers just for meéle, others for ranged attacks to, better for meéle for the kite, about the same for the tower shield.

 

So how do i do all those things I mentioned in this novels?

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