OpenWorldAddict Posted August 6, 2015 Share Posted August 6, 2015 Somwhere in the fields to west of whiterun near the bridge north of Fort Graymoor, is an old bunker that used to be the home of a recluse hunter who lived before the time of the Oblivion Crisis. He had dug out a home directly out of the rock beneath the hard soil of the hilly whiterun tundra. His home was mostly camaflaged, with the roof looking like the rest of the surrounding grassy tundra, and a hidden entrance near the local waterway. He even dug upward to make a tiny deck that was hidden amongst a rocky outcropping so that he could survey the land and sight any potential hunting targets. This cavernous home must have been a grand hideout for that lonely hunter, unfortunately when the Oblivion crisis broke out, he abandoned the bunker and no one knows of what became of him. The bunker had been discovered a few years later by a group of bandits who ransaked it for resources, and then it was forgotten about, although the nearby locals in whterun had heard of rumors adventurers stumbling upon an cave home in the west, however over time those rumors even stopped, and the bunker had become legend. Over the years, many different creatures called that shelter home; skeevers,wolves, and even sabrecats. and the bunker defintely has seen better years. This mod request is one I am making for a home for my hunter character to go along with Hunting in Skyrim mod. I've always felt that the easiest place to hunt were the fields west of whtierun, and I always loved the idea of having a home amonst those fields for my character to see in while observing the fields and waiting for his target to appear, as patient hunter always succeeds in the hunt. The player finds a note to the Jarl in the burned out home near the Western Tower. That note is a request to the Jarl to send some warrior's to clean out a den of wolves that has been harassing the author of the note. That den turns out to be the ruined home of the recluse hunter. The home does include an old bed roll, some barrels and crates. After the player cleans the wolves out of the bunker, the player can still use it as a home, or make his own camp inside it (if he has Frostfall or the camping mod), however in the back of the home there is a carpenter's bench that not only allows the player to rebuild this home to all it's glory, but also customize as they see fits. Other than the rebuilding of the central platform with the ladder to the observation deck (which is not is house cell but outside), but the player can build: An upper level bedroom loft, or a walled off bedroom.an area for cooking and dining, with or without wallsa crafting area near the central platform that includes a smelter with a smokestack that goes up to the roof, a forge, workbench, grinding wheel, tanning rack, and an alchemy lab.extra beds for a follower or spouse.and plenty of storage. This would be the perfect home for a hunter character for players that love hunting in the whiterun area. This idea came to me when I was hunting for deer west of whiterun. I had come up on a deer and shot him, but the deer survied and ran away. By that time it was already getting torwards evening, but even still I becuase of experience and know that deer eventually return, I crested a nearby hill keeping an eye out for the deer waiting almost all night. (those hills and the open terrain is why I like the whiterun area for hunting. Hills give you a greater area to see, and the open terrain means that there aren't any trees blocking your vision. By the time the deer reappeared, it was already late at night. I alowly descended the hill and sent another arrows flying this one hit. With my kill, I decided that it was too dark to continue hunting, so I returned to whiterun, BUT.... With the right tools, and a place to store my stuff and do some crafting, i could have just waited all night for another deer to appear. Link to comment Share on other sites More sharing options...
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