jonas66 Posted March 10, 2011 Share Posted March 10, 2011 Downloaded a mod, didn't like the appearance of one of the characters, so I'm trying to adapt it, except that it's an .esm, and I've never worked on changing one of those before. From my searching, this is what it seems like I need to do. Download FNVEdit, change the file header to remove the esm flag, manually change file to esp. (I've done this already) Make the changes, and then change the esp back to an esm. The changes I want to make involve hair from another mod. Will it cause problems if I make an esm that relies on another esm? Link to comment Share on other sites More sharing options...
BulletSix Posted March 10, 2011 Share Posted March 10, 2011 no, as long as the required esm load before it.And it cannot rely on an esp because esm always are loaded before .esps (the file estenson has no say in this, btw, but thats no news for you, i guess :) ) Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted March 10, 2011 Share Posted March 10, 2011 Instead of editing the esm, you should consider just creating an esp based upon it. That way when the mod gets updated you don't have to do it again. Link to comment Share on other sites More sharing options...
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