Servalion Posted March 10, 2011 Share Posted March 10, 2011 Many mods exist to remove the Endurance check and limit on total number of implants one can get. One cap check still remains however - it would seem that if a player already has 10 of a stat, you'll be denied the implant that would boost it, since 10 is the vanilla cap. I dunno about you but I, like others, use stat uncappers which could highly unlikely but potentially let Special stats dip well into the double digits. I'm just disappoint that I can't access the implants once these stats reach 10 or above. I imagine its a rather simple edit to fix this, but I still don't know how to do so myself. Anyone out there feel up to the task? Link to comment Share on other sites More sharing options...
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